| 282 |
running bit timer. There is one bit running from 0000.0000.0000.0001
to 1000.0000.0000.0000 in about 6 seconds. Used for flashlights. |
| 284 |
crash code (decimal). If you set one of these values FS will detect a crash.
| 2 | mountain crash |
| 4 | crash |
| 8 | splash |
| 14 | building crash |
| 16 | crash with other aircraft (ignored in FS6) |
|
| 288 |
Aircraft is in fuelbox flag. Set it to 1 and your fuel tanks are filled. Aircraft
speed must be nearly zero, otherwise FS5 ignores this flag. |
| 28A |
FS version number, BCD coded.
| hex/bcd | decimal | version |
| 0500 | 1280 | 5.0 |
| 0510 | 1296 | 5.1 |
| 0600 | 1536 | 6.0/FS95 |
|
| 28C |
Time of day code
| 1 | day |
| 2 | dusk/dawn |
| 4 | night |
|
| 33B |
shortest 3D distance aircraft - referencepoint |
| 340 |
textured ground flag |
| 342 |
textured buildings flag |
| 346 |
scenery density code
| 0 | very sparse |
| 1 | sparse |
| 2 | normal |
| 3 | dense |
| 4 | very dense |
| 5 | extremely dense (FS2000) |
|
| 37E |
Aircraft delta X(east) coordinate from Refpoint |
| 382 |
Aircraft delta Z(alt) coordinate from RefPoint |
| 386 |
Aircraft delta Y(north) coordinate from RefPoint |
| 38A |
number of the day (1...365) |
| 38C |
year |
| 390 |
textured water flag (FS5.1 & FS6) |
| 6F8 |
season code (northern hemisphere)
0 = winter
1 = spring
2 = summer
3 = autum
|