Awesome job! I've been excited about this project for a while. I had a chance to fly the X-3 this afternoon after work and it was great...just what I expected. I loved the downard escape system modeled into the aircraft. Having read Mike Millers X-Planes and Scott Libis's Skystreak, Skyrocket & Stiletto - Douglas High-Speed X-Planes, I was expecting the aircraft to be underpowered and susceptible to inertia coupling.
I have FSX Acceleration and did not experience any problems loading or flying the aircraft.
I've only conducted two flights and both were successful. Its easier to land than Captain Sims F-104 (also with thin stub wings and roll coupling issues), once you've deployed both leading and trailing edge flaps. I used the speed break to control the steep descent angles and retracted it with plenty of energy to make the touchdown zone markers. Maintaining the runway center-line was a challenge due to visibility. Accelerated stalls were evident, especially while banking the aircraft or during excessive maneuvering.
Its definitely a challenging aircraft to fly! I can't wait to try the future updates to the aircraft. My future flights will try to address the coupling phenomena that the X-3 experienced and attempt the Mach 1.05 that Joe Walker flew in a dive.
Are there any plans to incorporate a ribbon-drogue chute or the performance of the original X-3 engine (J46) in future updates for a what-if design?
Thank you for that report. Refreshing to hear some positives.
The modeled downward egress system is basic; there are lots of functional parts to the real thing but all eye candy for our purposes.
I had considered the drogue chute but the custom xml coding is not my forte.
Pam had talked about doing a J46 performance flight model from the beginning. That will be her call.
You are correct re; approach visibility, and that was an issue in the RW as well as mentioned in various publications.
Keeping approach speed up (225-245kias) with full flaps will help. Cross fence at 200-215; land at 190~.