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JF Tornado GR1 RELEASED

You're not wrong flavioss, but I certainly don't have a 100+ fps in the external view either. As it stands right now it's pretty much unplayable, I get a max FPS in the low 20s with spikes down in single digits.
 
Here is an interim hotfix for the performance issues that some of you have reported.
Once you have installed it you should have a new set of models that should perform a little better. Additionally the switching tool has been extended so that you can remove some of the 2D gauges that are mounted in the virtual cockpit. A combination of the new model and removing some of the gauges should increase the fps you are seeing.
A must stress that this is an interim update and work to optimise the model is continuing.
Also included in the download are some fixes for things like the course heading granularity. Again, a proper update will be coming later.

Download

You're feedback is welcomed.
 
Yes, the Tornado's are a joy to watch, I've watched them on many occasions taking off from RAF Lossiemouth, they make the ground shake when they open up the throttle's. They make the Typhoons that are gradually replacing them there look quite boring.

I'd also just like to let everyone know that the JustFlight team and beta testers are still working to address people's concerns. This is going to be a great model with some unique features.

Ian

Hi Ian,

It would be nice to be removable pilots!

Thank you!

Zsolt
 
Hi dvj,

I'm not sure what you mean by 'disregarded'? Our aim was to produce the most detailed and functional version of the Tornado GR1 that we could, combined with the best possible performance that we could achieve. We included performance options where possible and will probably include additional ones shortly. Due to the nature of this particular aircraft and the detail that is included, the only way to have accommodated a broader range of system specs would have been to build several Tornado's of varying quality, something that just isn't feasible. However we do not disregard any potential customer, it would be stupid to do so and we have and will continue to make the Tornado accessible to as many people as possible. The performance issues that are mentioned here are only partially related to system spec if that is what you were referring to, as explained in my earlier post.

Our testers have a wide range of PC specs, and the development team (myself included) aren't running high end PCs by any means.

Thanks
Martyn - JF

A high detail product like this requires a high spec PC, especially if you are also running 3rd party scenery and cloud generation software. So yes, adding the ability to take out some FPS eating features with performance "options" would be a good move. If this is limited to only high end spec, and flying default FSX scenery and clouds, then a large group of potential customer's are left out.
 
Here is an interim hotfix for the performance issues that some of you have reported.
Once you have installed it you should have a new set of models that should perform a little better. Additionally the switching tool has been extended so that you can remove some of the 2D gauges that are mounted in the virtual cockpit. A combination of the new model and removing some of the gauges should increase the fps you are seeing.
A must stress that this is an interim update and work to optimise the model is continuing.
Also included in the download are some fixes for things like the course heading granularity. Again, a proper update will be coming later.

Download

You're feedback is welcomed.

BiG TY RAS,
Installed this fix, but for me not any differences (or placebo effect + 2-3 of fps more maybe).
Don't rush, we can wait : ).
 
Thanks for the hotfix. Downloaded and giving it a try now:encouragement: Will report back asap;)

ATB
DaveB:)
 
Here is an interim hotfix for the performance issues that some of you have reported.
Once you have installed it you should have a new set of models that should perform a little better. Additionally the switching tool has been extended so that you can remove some of the 2D gauges that are mounted in the virtual cockpit. A combination of the new model and removing some of the gauges should increase the fps you are seeing.
A must stress that this is an interim update and work to optimise the model is continuing.
Also included in the download are some fixes for things like the course heading granularity. Again, a proper update will be coming later.

Download

You're feedback is welcomed.


This sort of service is why we appreciate having developers on our forums. I'm not too unhappy with the performance myself in Dx10, but any improvements in frame rate are welcome.
 
Also try this, once the hot fix is installed.

edit your aircraft.cfg, got to the [CameraDefinition.001] and amend the following lines (in red)


[CameraDefinition.001]
Title = "Pilot"
Guid = {195EAB58-9E4A-1E2A-A34C-A8D9D948F078}
Origin = Virtual Cockpit
MomentumEffect = No
SnapPbhAdjust = Swivel
SnapPbhReturn = False
PanPbhAdjust = Swivel
PanPbhReturn = False
Track = None
ShowAxis = NO
AllowZoom = YES
InitialZoom = 0.8//0.4
SmoothZoomTime = 2.0
ZoomPanScalar = 1.0
ShowWeather = Yes
XyzAdjust = TRUE
ShowLensFlare=FALSE
Category = Cockpit
PitchPanRate=20
HeadingPanRate=70
InitialXyz=0, -0.05, 0.0
InitialPbh=-0, 0, 0




and see if that makes any difference, when flying in the VC use this "Pilot" view.
 
For me the hotfix increased the FPS by 5-10 both inside and outside of the aircraft. It is now running much smoother. Great progress and good job. But I have a small problem with the HUD. In the VC view I can not see the top of the hud. If I switch to the "pilot" view I can see more of it but still not all. Is there anything I can do on my side to change the view to make me see the whole HUD?
 
For me the hotfix increased the FPS by 5-10 both inside and outside of the aircraft. It is now running much smoother. Great progress and good job. But I have a small problem with the HUD. In the VC view I can not see the top of the hud. If I switch to the "pilot" view I can see more of it but still not all. Is there anything I can do on my side to change the view to make me see the whole HUD?


See my post above about editing the view points, I got an increase of FPS by doing this along with the hotfix
 
Hi Team:)

Initial fps after the hotfix (in VC on the ground) up to around 14-16. I notice it does get better though.. not sure if it's all those dll's catching up. Took it for a quick spin and there was a definite improvement but not by a great deal. Tried something else! Unlocked my FR's from 30 to unlimited and it runs much better. Still a fat old bird but better. A downside is micro-stutters but overall.. it seems to prefer FR's not being locked. Any close proximity to the ground has a detrimental effect mind you.
Incidentally.. 1024 maps selected.. fwd VC only (though switching views with 'A' still brings up the Navs cockpit) and all gauges unticked.

ATB
DaveB:)
 
The end of a quick flight from Marham to Valley

image.jpg



image.jpg
 
I haven't purchased the Tornado (Yet!)

But as a sideline observer, I find it a bid ridiculous to compare the 'fps' of this product, to another aircraft... If your RIG isn't up to running the level of detail in the product, for goodness sake, turn some settings down. I thought we were past this in the hard-core SOH community?

If you're like me, your sim is optimized for the best performance, and display. There are so many hardware differences, so many configurations, and preferences, it's silly to compare just 'FPS' from one product, as opposed to another.

Rather.. Find out what kind of VAS is being used... I doubt this hits as hard as you think.

Unless there is severe code flooding, or just a terribly in-efficient systems model, it's likely the large textures that would stump frame rates.. Maybe more GPU would help?

From the screenshots, the developers have done an incredible job modelling and texturing this aircraft. Wow.. Let's appreciate the next-level graphics on this bird. And accept 20 fps... or further tweak until you can get more. But don't blame the dev., for a superior rendition.

Just humble thoughts..
- Joseph
 
Here is an interim hotfix for the performance issues that some of you have reported.
Once you have installed it you should have a new set of models that should perform a little better. Additionally the switching tool has been extended so that you can remove some of the 2D gauges that are mounted in the virtual cockpit. A combination of the new model and removing some of the gauges should increase the fps you are seeing.
A must stress that this is an interim update and work to optimise the model is continuing.
Also included in the download are some fixes for things like the course heading granularity. Again, a proper update will be coming later.

Download

You're feedback is welcomed.

Although this is the FSX forum, I run the GR1 in P3D 2.5, had fps issues like those reported in this thread. The Hotfix makes it CTD instead.
 
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