• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Antonov AN-124 Ruslan

Antonov AN-124 Ruslan 2024-05-07

No permission to download
583316218328747997.jpg


A rework of Thomas Ruth's great model of the Antonov AN-124 Ruslan for FSX in 4096x4096 detail resolution.

Original Aircraft model and design © Thomas Ruth 2008

New work includes: A minor change to the model characteristics to resolve spec issues.

A 2D cockpit Panel in wide screen taken from a screen capture of the VC, with gauges modded to suit. It's identical to my AN-225 2D panel.

Effects [which are needed to be copied to the FSX Effects folder for smoke and vortices. The latter is a bit ham-fisted but works.

Included are 7 variations of real aircraft, including the Prototype 82002, 8 'what-ifs' set up as Passenger aircraft, and 5 'what-ifs' of common freight companies.

Bump maps and night light bitmaps are included in the texture.common-passenger folder for specific 'passenger' versions such as the Qantas and Aeroflot, etc. but otherwise the 'real' versions are in the 'texture.common' folder, which also has the metal wings and specs.

There are, as with most models...quirks that have to be tolerated, ie. joining of various bitmaps has quite a bit of distortion...particularly around the nose and main wing haunches.

The graphics were all done to HD 4096 res, working from existing 'openings' in the model...ie. doors elevators etc. so in that regard they are accurate to the pixel. My Kit was built from scratch from enlarged original bitmaps and reworked per-pixel to get sections to align, etc. No-one appeared to have done a great deal with the spec mapping, particularly when it came to shiny chrome surfaces and were painted 'flat' [fake shine]. The main detail advantage of 4096 is the panel seams are 1-pixel wide [with matching bump maps] and not 'fudged' for look as would be the case in lower resolutions.

The linework was transposed along with various 'details' to create the Bump maps and much of them are reasonably close to real...but there's a lot of conflicting graphic representations out there so nothing's definitive really.

Thomas's original copyright and texts are included.

STRICTLY NOT for commercial gain, in whole or in part.

Any queries...I can be found at SOH [only place I upload to] or email pmar4984@bigpond.net.au

Cheers, Paul [JAFO]
Author
Jafo
Downloads
15
Views
763
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from Jafo

Back
Top