Old/obsolete and unused effects are retained, but have an "x" or a "y" at the end of their name.
2. A set of textures (pathway your root cfs3install/effects/fxtextures) is provided to ensure that all effects will render/display.
3. A combined sounds.xml file, which will work across cfs3 installs. This file represents a large amount of work by Majormagee.
4. A few sound files to populate the sound environment, e.g. flak.
5. A set of effects for TOW