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Photo Flare Canister.zip

Photo Flare Canister.zip 2024-06-09

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The Flares can be deployed from any altitude, but their activated position will be 2,500 ft (750 m) above where they strike the ground. They have a smoke trail (fx_contrail_s) when released as an aid to aiming, but they illuminate a pretty wide area so perfect accuracy is not critical. They will burn for 5 minutes.

The illumination effect is not drawn by AnKor's shaders if you are not looking in their direction so it might not always look like they are on when you would expect them to be. Sometimes changing your viewing position can bring them back if they've blinked out prematurely.

Photographer - Use F3 to make the cockpit invisible before taking photos. Use ctrl + ; to take photos. You are in control of the aircraft so maneuvering for the best shot is possible. Be careful not to get disoriented by the oblique views. Using F5 to see the artificial horizon and altimeter to help maintain your proper flight attitude is important for the photo intrepreters but you may also want to hide it before you take the final shot to prevent obstruction the view. Using P to pause the game makes it easier to take a moasic series from a fixed location. Each view has a slightly different parallax so panorama creation is not possible without some image distortion.

The Photographer can select different camera views using the hat switch or num pad keys. - TrackIR Head Movement Should Not Be Used
1. Oblique Left is looking down (75 deg) and to the left side of the direction of flight (-60 deg)
2. Rear View (Check Six Position)
3. Oblique Right is looking down (75 deg) and to the right side of the direction of flight (60 deg)
4. Oblique Left is looking down (60 deg) and to the left side of the direction of flight (-60 deg)
5. Default Position is looking straight down (90 deg) with the direction of flight at the top of the screen.
6. Oblique Right is looking down (60 deg) and to the right side of the direction of flight (60 deg)
7. Oblique Left is looking down (45 deg) and to the leftside of the direction of flight (-60 deg)
8. Oblique Forward is looking down (75 deg) with the direction of flight at the top of the screen.
9. Oblique Right is looking down (45 deg) and to the right side of the direction of flight (60 deg)

Additional views can be created for an unexpected target of opportunity by banking and pitching the aircraft. Photography can occur at a range of altitudes, and the [ and ] keys can be used to fine tune the field of view to best frame the area of interest.
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MajorMagee
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