lagaffe
Members +
Hi,
As the subject of the PBY has been relaunched on the official forum (https://forums.flightsimulator.com/t/consolidated-canso-pby-5/729183/12), here are some recent captures of the work in progress, notably on the military version (the one that occupies most of my days)


For Priller: I found this morning a M1919 machine gun for the turret
Warning:
In version v0.9.0, no modification of textures is planned; the textures provided will be at the same level as those in version v0.8.0.
The reason is very simple: at the moment I still allow myself to make changes at any time or to be able to work efficiently on textures, I need frozen 3D models.
In fact, for almost 2 years now, I have been working with PBR Painter, a paid plugin for Blender that I installed on a Blender 4.2 version.
My operating method is as follows: from a frozen 3D model with UVs maps for each element, I export all the elements to be textured to OBJ files that I finally import into my version Blender 4.2 and then I can work on the PBR textures as I wish
.
As the subject of the PBY has been relaunched on the official forum (https://forums.flightsimulator.com/t/consolidated-canso-pby-5/729183/12), here are some recent captures of the work in progress, notably on the military version (the one that occupies most of my days)


For Priller: I found this morning a M1919 machine gun for the turret
Warning:
In version v0.9.0, no modification of textures is planned; the textures provided will be at the same level as those in version v0.8.0.
The reason is very simple: at the moment I still allow myself to make changes at any time or to be able to work efficiently on textures, I need frozen 3D models.
In fact, for almost 2 years now, I have been working with PBR Painter, a paid plugin for Blender that I installed on a Blender 4.2 version.
My operating method is as follows: from a frozen 3D model with UVs maps for each element, I export all the elements to be textured to OBJ files that I finally import into my version Blender 4.2 and then I can work on the PBR textures as I wish
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