• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

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    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Banner Tutorial For SMS St. Georg: Part Two

Cazzie

SOH-CM-2024
We have just finish the base layer banner, now using it, let's do the Alpha Channel.

Bring up DXTBitmap and send the Alpha Channel to the graphics editor.

dxt_sendalpha_editor.jpg


Once in your graphics editor, go to your main layered image of the banner you just did. Uncheck both of the text layers for the time being. Highlight any of the other layers and click Merge Visible on the Layers tab.

uncheck_mergevisible.jpg


Now while highlighted, click Image - Adjustments - Desaturate; followed by Image _ Adjustments - Invert.

invert_banner_alpha.jpg


Now go back and recheck the text layers and then save the layered image as banner_alpha.

On the new Alpha image, click Select - All, then Edit - Copy Merged (important). Highlight the trans.bmp and click Edit - Paste. Click "X" and answer yes when prompted.

paste_alpha2.jpg


Bring up DXTBitmap and click the Reload Alpha button.

dxt_reload_alpha.jpg


In DXTBitmap, click File Save and choose either DXT23 or 888-8 format, then click Save and answer yes when prompted to replace the existing texture.

dxt_saveimage.jpg


You now have a new banner. Hooray!

I hope this little tutorial will help some of the novices with working around graphics editors in douing these banners for this wonderful little airplane.

Caz
 
Cazzie

I hope you don't mind. I turned your tutorial into an .htm so it can be opened in the browser also.
 
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