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The Staff of SOH
I don't see it...... I might have to wait a little bit
Odd! As it sits (or tries to sit) on the runway, it's bouncing around and the props are trying to spin with stop and go engine sounds and my Sim starts in a cold and dark scenario. Lets see if others have any problems like this! The Recorder was perfect in every sense.
Other than that....Nice looking aircraft!
I will try another test with more fuel in each tank. I had very little fuel on board for the first test.
Odd! As it sits (or tries to sit) on the runway, it's bouncing around and the props are trying to spin with stop and go engine sounds and my Sim starts in a cold and dark scenario. Lets see if others have any problems like this! The Recorder was perfect in every sense.
Other than that....Nice looking aircraft!
I will try another test with more fuel in each tank. I had very little fuel on board for the first test.
thats a contaact point issue..
are you using p3d or fsx?? I need to know so i can troubleshoot it properly..
FSX no Acceleration. I did try the contact points from the Recorder with no success. I can get the engines running but really weird going down the runway and no takeoff other than being buried tail first into the ground.
Thanks for checking this out for me, Pam!![]()
glad to do it..
Just did a quick and dirty out of san jose in fsx: se and saw no ill effects.SO, that tells me theres something deeper happening. its still a contact point issue and it appears from your description you have a CG issue as well, which you would have with the reporters fde. Truth told, the two planes only look alike. So, lets get some basic data first so i can build up a test here..
I'd like to ask:
What airport are you using?
Does it happen on other airports?
are you using third party landclass or scenery??
For the moment, switch back to the fde provided in the download ( both air file and config ), and we'll find a way to duplicate the problem on my end.. OK??
Get you up and running as quickly and painlessly as possible..
aOH, and would you copy and paste the entirety of your [contacts] section of the aircraft.cfg file here for me please?? might need [weights and balance] as well.
Thanks..
Pam
i'm glad you made that video. Thank you!.. That doesnt appear the way i imagined it would. Theres something beyond just the contact points happening there..
May I ask, whos 3rd party photoreal scenery are you using?? and, would you please load in a different aircraft to that same airport to see if you get the same result. I'm sure you wont but at least we can eliminate that possibility
Once again, thanks for the help on this! It does it at all airports that I've tried.....all default, no addons. Borrego Valley is my test airport for all aircraft that I fly. I usually do a circuit around the area and then land back on the same runway. All other aircraft are fine there. I think it's part of Bluesky photoreal.
Decisions decisions..
MrZippy?? I'm going to do something here i dont normally do, but i need a base line..
I have a model thats 5 years old. It's still a WIP but it's being completely revamped by the artist, and is therefore out of date. I want you to download this model and fly it, and tell me what happens.. Its identical FDE wise to the current P-61C except about 70 mph slower and with some changes due too difference in scaling.. Please do not share it.. URL is in the PM i'll send in a moment..
Pam