• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Landing Lights

Hi everyone.

Since the boolean was explained - it all works now which is good. Only problem I'm having which I am sure someone else has already ran into is that the aircraft I'm modelling in Gmax, has landing light moulds cut into the side of the fuselage. The fuselage is curved and shaped. I've tried to cut a template of the light and then boolean the fuselage & moved the light housing into place and weld it but the polygon is only visible from the inside of the aircraft looking out. From the outside looking at the cut out section and the welded vertices it appears to not be there, you see straight through the hole.

Any way of being able to move the polygon from the outside of the cylindrical shape to the inside so it all matches up with the aircrafts fuselage?

Kind Regards,

Matt.
 
If you can see it from the inside and not outside, you need to flip the faces. Convert the effected part to editable mesh/poly mode (while in the inside of the aircraft), scroll down in the rollout after selecting the polys you want to correct, and look for the "flip" button. Flip the polys so they face forward. Once you see what it does you can get it dialed in so it's all visible as you need it to be.

If you want the whole part visible from the exterior, use the same process. Select all polys or faces, then flip.

Note A picture of what you are seeing will tell the story so others can see what you are seeing to better explain a solution.
 
Back
Top