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Rise of Flight question

I've just built a sim computer for my 7 year old and was going to get ROF for him too. As the computer is not,nor will not be connected to the internet, I guess he'll have to be happy with FSX :kilroy::icon_lol:.
 
I too have been driven away. All the points mentioned, plus I just could not get used to the strange flight dynamics. They just seemed "quirky" to me. Like how the AI could spin literally "on a dime", but I couldn't even come close to match that. There are all sorts of conversations over on the ROF forum, whether aircraft control is a "bug" (as maintained by a number of users), or a "feature" (aggressively defended by the developer on the boards). Devolved into an argument about response curves, & stick angles (get out your engineering degree). All silly really, when you think about it.

Overall, the game left me "cold", and it sits on my hard drive, unused. Over Flanders Fields, however, seems much more "engaging" (say "complete"), covering more of the war, with more flyable planes (that you don't have to pay extra for!!!).

Bill
 
OFF will get even better with the next addon (more and higher definition planes [the Americans join in] and new effects, etc.). And be sure that it is very atmospheric. The sounds are great: there's the sound of constant shelling, Flak/Archie sound, ... Very immersive.:jump: But it's still CFS3 and not all bugs have been cured (many have been cured, though).
 
Read some reviews on FlightSim and 95% are just terrible...

Got OFF and quite happy with it. Excelent. More than enough for me.
Not going to change or have both...

Regards
 
This is either a case of a 'bad game' or 'ROF Haters' having time to post about it..... :engel016:

I am like many of you... not having shot down more than 1 or 2 adversaries. But I like the graphics of the sim and I am sure with more time on my hands than I currently have, I'll be able to learn to use it properly. Same goes for Lomac and DCS Black Shark. Can't get much out of those either......

As for not wanting to validate software that gets stolen otherwise.... hmmm... 'antquated' is indeed the right word for that I presume. Won't be much longer before nothing will run off the internet anymore, including your CAR ! :bump:

I for one will leave it and hopefully get a little more time in future. OFF sounds interesting too though, so I'll just 'pack' that on one of the Tb disks too :icon_lol::icon_lol:
 
No doubt RoF is still a work in progress; I bought it with V1.007 and have seen two big updates that have made RoF quite a bit better IMHO. Yes it is quite difficult to score a kill but it can be done with a lot of practice. The difficulty can be adjusted in many ways so don't let that get you down.

The internet connection seems only neccessary to log in and download update, at least if you don't fly online so not much of an issue for me.

Graphics wise this might be the sim of the future! Remember that Aerosoft is working on a civilian flightsim too..? :engel016:
 
Well it can't be that hard. I can do it!

The biggest difference I found was when I zeroed my guns a lot closer to my nose than the default. In a 1v1 it's very, very, rare that I lose now (although the Fokker Tripe got away from me in an SE5a - I just couldn't catch him).

2v1 is a different story. It doesn't matter how much I twist and turn, there's always one right behind me shooting. I very rarely get chance to get a single kill then before I'm in the dirt.
 
yes - my gun convergence is always set between 55 and 65 depending on the mission - farther for two seaters and balloon targets - nearer for fighter romps

reel them in close and then blast them center mass - they flame nicely

if you are leaving your gun convergence at default you are not hitting the barn door
 
Well it can't be that hard. I can do it!

The biggest difference I found was when I zeroed my guns a lot closer to my nose than the default. In a 1v1 it's very, very, rare that I lose now (although the Fokker Tripe got away from me in an SE5a - I just couldn't catch him).

2v1 is a different story. It doesn't matter how much I twist and turn, there's always one right behind me shooting. I very rarely get chance to get a single kill then before I'm in the dirt.


they drag and bag very professionally in RoF - you must not lock on to one for too long- pepper the first one then quickly turn away and look for the other...reel him in and pepper him and then back to the first one

if you are 1 v 2 you must not try to lock onto one and down him in one go - you have to parry and turn - parry and turn until both are damaged enough to finish off without concern
 
Well as previously I ended up getting ROF, I like the graphics and I'm not having too much of a frame hit.

One thing I have found very annoying is that quite often, in combat, your head tips back suddenly and you end up staring up at the sky. More often than not you lose your awareness and end up crashing if low level. Not quite sure why it does that because I've even turned off various factors included getting injuried etc so in theory its not me getting hit as I thought it might be when it first happened.

Also think the mission editor is more complex than it could be but not studied it to hard, yet.
 
I think your view problem might be related to the F10 key and button 2 on your j/s

you need to select a forward view you like and then press F10 to lock it in - then whenever you press your j/s button 2 your view will pan back to that locked F10 view you have set.

if you accidentally press j/s 2 and have not set F10 (do that at the very beginning of each flight - before engine start) your view will pan to whatever
 
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