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Specular issue? Cera Sim UH-60

OleBoy

Charter Member 2015
No idea what's happening here. It appears to be a specular issue to me.
I'm not sure if I am forgetting how to deal with alphas/specs, or if the trouble is within the model itself.

The format for textures is .BMP, of which I am saving as, except in 32bit.

Possibly those experienced with this particular model can help.
Here's what I'm seeing in P3Dv2.4. http://1drv.ms/1vV7lxL

Update;
Well I'll be dipped in molasses. I tried everything possible. Then decided to remove the PSD files from the texture folder. The problem is gone and now the repaint looks as it should? Apparently P3D reads PSD files!!
 
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