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Texturing

Hi All
Thanks again for the encouragement.
UncleTgt, no problem for me to do the WWII versions.
There were a lot of the V and W class ships in WWII, the RAN had the 'scrap iron flotilla'.
Without getting too detailed, there were, several types and I am quite happy to do all of them, but the textures will be basic. (textures are an art!)
It would be my pleasure to do:
- a standard WWII version, like the Australian Destroyers
- long range escorts, (less one funnel)
- short range escorts
+ any other suggestions! Please let me know of any that you request.
I should have enough info from the internet or the library to do the models.
I can add anti-sub gear, but that means more polygons???
I feel that I am getting my head around the GMax modelling, however, the dp files are a different matter, they will vary a great deal.
I have no experience with this.
Blood_hawk knows a lot about them, but I should learn how to do it myself.
Any hows, give me a list, an I will have a go.
Cheers
Stuart

PS As I understand, Memorial Day in the USA is this weekend. All countries have their 'memorial day'.
I sincerely would like to thanks all the serviceman who have helped make my world as safe for us as it is.
 
If you want i can do a walkthrough on the DPed. its not hard. but we can save that for the CFS2 board. I'm starting to figure out the texture mapping. its tricky. though well worth the effort.
 
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