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TinFork 737-200Adv

Bjoern

worst developer ever
zcLvxl1.png


iX6dnjs.jpg



Well, I've done a FSX native version of the 737 from an improved baseline FS9 model*. Check the readme to see what was changed from the last RC on.
I've, however, stopped logging changes along the way, so there might be much more under the hood.
The model has custom landing and taxi lights as the default lighting effects were, as usual, too buggy to bear.
Specular maps are supported, bump maps are not.
A paintkit is included.

It's been a while since I've earnestly worked on this model and I'm honestly just throwing it out to get it off my chest.
I've started a rewrite of the manual so one won't have to dig through 320342 documents, but, as with the rest of the model, I'm essentially burned out on it.

If someone wants the source files, say it and I'll send them. No more public release for those though.
Also, no more panel configuration kit. If you want to adapt the panel to your payware gauges, use the one from RC4 (see the old thread in the FS9 forum) and your brain to stitch something together.


Download:

https://www.mediafire.com/?gi9kzajdx3t9hhb
Or:
https://drive.google.com/file/d/0B6K_xiE2GqmMN3hRQzd2eHg3R1k/edit?usp=sharing


Fix 1:
http://www.mediafire.com/download/9yjy8uz9sb204yf/TF_B732_RC5_Fix.zip
Or:
https://drive.google.com/file/d/0B6K_xiE2GqmMUS1tMjVqc0xiTzQ/edit?usp=sharing

Fix 2:
https://docs.google.com/file/d/0B6K_xiE2GqmMWWhUOG96eHByX1U (Use CTRL+S or "File"->"Download")
Or:
https://www.mediafire.com/?tr4bc12qr4trukb



This model is provided as-is, so please keep any requests, wishes, suggestions or criticism to yourself!



Do not upload this model somewhere else!



*I'm not sure if I'll ever release that one though.
 
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Nice! Took her for a spin around the pattern just now. I like it. Thanks Bjoern. Now I guess I'll go read the manuals, as I had this red box over the altimeter the whole flight. Probably something I didn't turn on...
 
Wow Google Dive took 8 secs to d/l 148Mb file. Now I'm off to try her. Thanks for the file I love the early Boings.
 
You're welcome, guys.


Start with the notes in the readme and then do the manual as the readme covers more current items.
 
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Fix #2. Apparetly, no one so far needed moving slats. And nosewheel steering. I've also added some cameras to mak flicking switches easier.
 
Hint:
If you get the "Take Off warning" horn despite being properly set up, you can disable it in the TM.ini ("[FSX root]\TM.ini"). Set "TOWarnVolume" to "0.0", (re)start FSX and never be annoyed again.

I don't know what the trigger conditions for the horn are, but it seems to be a bit too touchy for my flying style...
 
Sorry for the necromancy, but I love this particularly overlooked freeware.

It is deeply simulated, doesn't eat frames for breakfast like most payware, costs nothing and is extremely easy to put some quick paint on and go flying, as I'm about to show you:

ITNzESz.jpg


If anybody wants the livery, I'll gladly provide.

Cheers.
 
Wow, FLASHBACK!!

I used to fly this package in FS9. I happen to know the creator of the original Tinmouse. Gonna give this a try.

I would certainly like the liveries you created Stefano
 
Have to be honest here and say that I do not fly or develop this aircraft anymore.

The 2D-3D panel bug with the autopilot master switch is a dealbreaker (workaround: Switch to the 2D panel, reload the aircraft, switch back to the VC, but who wants to do that before every flight), no one ever created better VC textures for it and I do not have time to redo the panel in XML to get rid of the horrible sound module and make it P3Dv4 compatible.


Erick Cantu is working on an updated, 100% correct exterior model for FS9, by the way. And I've sent him the source file for the VC, but I'm not sure what he'll make of it, if anything.
tonymadgehjg.proboards.com/thread/8514/happy-birthday-baby-boeing
 
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