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VRS GeoPack!

YoYo

SOH-CM-2023
Did You see this:

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https://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=1&t=17822

It looks interesing! Just pity than no any 3D object (like factory, air bases ect), so what can I bomb? Texture only? ;>

"VRS GeoPack is a new series of 15 meter resolution IFR (mid to high altitude) pan-sharpened, color balanced satellite imagery designed to cover prolific military theaters of conflict throughout the world. GeoPack is the only scenery currently available for FSX/P3D that covers vast areas of the Middle-East (followed by other areas, including the Korean Peninsula) at this resolution and imaging consistency. Each package also features custom night lighting meticulously crafted by VRS scenery specialist Norman Gibson.

Ideal for Military Ops: GeoPack is perfectly suited to provide maximum performance and visual quality at medium (10K) to high (30K+) altitude over the widest possible range for fast-movers. This scenery is not designed to provide low altitude local (VFR) coverage. VFR scenery can provide higher quality visuals at low altitude, but these are ill-suited to military aircraft which typically travel at faster speeds and higher altitudes than General aviation (GA) or rotorcraft. GeoPack provides "real as it gets" visuals for both solo and multiplayer flight exercises over some of the most historical and currently active military combat zones in the world.


Volume I: Iraq/Kuwait will be the first package available, and covers the countries of Iraq and Kuwait with partial coverage of the Syrian, Jordanian and Saudi borders regions as
shown here in pink. Total coverage for Vol I (Iraq/Kuwait) is 862,725 km2. Other Middle-Eastern regions, coming soon in Vol II, will cover areas including Jordan, Israel, Lebanon, Palestine and the remainder of Syria.
GeoPack Volume I will be licensed as a universal FSX/P3D package and will become available some time in February, 2017. For a limited time, GeoPack Vol: I will be available at the introductory price of $19.95 USD (regularly $24.95 USD).

GeoPack product pages, ordering links and screenshots will be available on launch day. Please be patient as we finish preparing GeoPack for you! If you would like to sign up for our
product announcements email list (we do not share our mailing list), we will update it as soon as GeoPack Vol I becomes available. Thanks for your patience!"
 
15 meters ? Does that mean 15 meters per pixel ? That would be quite an awful resolution.
5 m/pixel would have been better, 2 m/pixel even better (1m/pixel exagerated perhaps).

Anyways, wasn't there some other guy preparing some photoscenery for Irak etc... already ? Or is it the same ?
 
15 meters ? Does that mean 15 meters per pixel ? That would be quite an awful resolution.
5 m/pixel would have been better, 2 m/pixel even better (1m/pixel exagerated perhaps).

As the ad says, it is obviously for fast movers flying above 10000'. Although take offs and landings would look ugly. Anyway, not my cup of tea so...
 
As the ad says, it is obviously for fast movers flying above 10000'. Although take offs and landings would look ugly. Anyway, not my cup of tea so...

I understand but still this seems way too low.
5m per pixel, like FS9 sceneries, would have been a good balance (quality/size)
On the middle-east theaters, B-52s and B-2s were not the only planes involved. I'm not sure A-10s and Harriers were bombing from above 10.000 feet.
 
This looks a lot like free Landsat ETM+, or similar, pan-sharpened and resampled for FSX, which isn't a big deal. I sure hope it is more than that though.
 
This looks very interesting. I have my eye on when the final is released. VRS should send me an email. I will make it a sticky then. Fun stuff.
 
Can you tell us the combat sims which allow us to use any type of aircraft over photoscenery with real weather ?

I should have added that 'Wargames' are of little or no interest to me.
The one exception would be Rise of Flight, primarily because of my interest in 'The War to End all Wars'.
:kilroy:
 
It could be nice if they will put here some of 3D objects and military AI. All in the one package.
Now I dont see any "military" differences than other phototextures addons. : (
 
Man, the sweet nothingness in the video makes me want to do a CAP in Falcon BMS, doing nothing but shuttling back and forth between waypoints, playing with the avionics and listening to AI chatter until it's time to go home.


One thing I'll readily cede to MSFS is much better low level operations due to the superior terrain, but for the rest, BMS reigns supreme.
 
Bjoern, LOL man ! What you say here :
Man, the sweet nothingness in the video makes me want to do a CAP in Falcon BMS, doing nothing but shuttling back and forth between
waypoints, playing with the avionics and listening to AI chatter until it's time to go home.
you can do it better in FSX than BMS as above video beautifully demonstrates, and as you also state in second line !...

The really weird thing for me is, that whenever an FSX/P3D video comes up with F-16, there will always be some BMS "fan" guy to say "BMS does it better"... (and
I'm not reffering to you Bjoern, no offense. Seems that BMS community is quite fanatic about the sim...)
Apart of the fact that video showcases the scenery and not the F-16, what there would be left to be said if video was made with F-18 VRS Superbug instead ?... BMS is better ?...

I really avoid making videos using F-16, dew to this attitude, that I've witnessed myself many times in the past. "BMS this, BMS that", "DCS this, DCS that"...
Who gives a s... ? I don't. FSX rocks. From WWI up to modern Era, there is no aviation scenario that cannot be simulated in the sim. In just one sim called FSX.
 
Bjoern, LOL man ! What you say here :

you can do it better in FSX than BMS as above video beautifully demonstrates, and as you also state in second line !...

The really weird thing for me is, that whenever an FSX/P3D video comes up with F-16, there will always be some BMS "fan" guy to say "BMS does it better"... (and
I'm not reffering to you Bjoern, no offense. Seems that BMS community is quite fanatic about the sim...)
Apart of the fact that video showcases the scenery and not the F-16, what there would be left to be said if video was made with F-18 VRS Superbug instead ?... BMS is better ?...

I really avoid making videos using F-16, dew to this attitude, that I've witnessed myself many times in the past. "BMS this, BMS that", "DCS this, DCS that"...
Who gives a s... ? I don't. FSX rocks. From WWI up to modern Era, there is no aviation scenario that cannot be simulated in the sim. In just one sim called FSX.

And IL-2. And Strike Fighters. Both require less monetary investment to boot, so that's a huge plus compared to MSFS.

The thing about Falcon 4 and whatever offspring it has is that you can't find any better (single player) campaign* out there (despite being far from perfect). Nothing, except maybe Rowan's Battle of Britain achieves to create a feeling that you're just a small wheel in a huge machine of death and destruction. In every other combat sim, your side's fortunes rise and fall with your input, but in Falcon, things just go their way and you're free to take part or watch from behind the frontline if you don't fancy the excitement. And that's what I love about it and what defines an exceptional combat simulator.
I know you guys have already pushed the boundaries of FSX/P3D and continue to do so, but there's only so much you can do. You can integrate the most sophisticated simulation of combat aircraft, the most realistic targets and the most accurately simulated weapons, but if employing these things don't serve much of an overall purpose in the bigger picture, I have a really hard time being interested in a combat simulator.


One thing no sim so far managed to do in single player, however, is air combat training. And this is where FSX could really shine as you can do mock dogfights in just about anything that can take to the air. But trying to write an AI that's convincingly dumb and smart, well versed in the capabilities of a particular aircraft and still universally usable is quite a challenge.


(*Other sims either feature dynamic campaigns that rely too much on user input, e.g. EECH or are not much more than an automated mission generator, e.g. IL-2, Strike Fighters (and MiG Alley and RoF?). Or the camapign starts rather well and crashes and burns as things drag on, e.g. Eurofighter Typhoon, Total Air War.)
 
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