Hi All
I have been trying to export a multi-lod ship model for maxstuka and have run into a problem.
At the mdl stage, the process stops and the message is as below.
Generate BGL...
Done!
WARNING: radius is too big for crash data
Generate crash tree 1 (560 bytes)
Assembling: C:\gmax\gamepacks\FS2004\scenes\hood060.azm
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
Error!
I can export the individual LOD models 100, 60 and 25.
The poly count is pretty large, 41,000 or so.
Any help would be appreciated.
Cheers
Stuart
I have been trying to export a multi-lod ship model for maxstuka and have run into a problem.
At the mdl stage, the process stops and the message is as below.
Generate BGL...
Done!
WARNING: radius is too big for crash data
Generate crash tree 1 (560 bytes)
Assembling: C:\gmax\gamepacks\FS2004\scenes\hood060.azm
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534) : error A2071: initializer magnitude too large for specified size
DRAW_TRI_BEGIN(2): Macro Called From
C:\gmax\gamepacks\FS2004\scenes\hood060_0.asm(65534): Include File
Error!
I can export the individual LOD models 100, 60 and 25.
The poly count is pretty large, 41,000 or so.
Any help would be appreciated.
Cheers
Stuart