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X3 Patrol Logs

Pied! My goodness man...

I never thought of putting all stations in one single grouping around a needed mine, etc. Ingenious.. I'll have to try that. Makes it totally self-perpetual.

The Xenon are feisty.. It can be fun taking out their fighters, but their capital ships really dig in well and are hard to take down. If only there were superior weapons..


Bill
 
Bill,

There are various tutorials for getting the 'complex constructions' going, I have 2 so far, one producing warheads, the other producing APBEs. Placing the various components is frustrating, but the end result is a factory complex that needs only as many inputs as you decide (through your selection of factories included).

My next project is a factory that produces fighter drones, it will have 15 individual facts arranged around an asteroid... I'll have to wait until the Xenon leave me alone for awhile before i start that one though. Neither of these are my own idea, the Apricot Mapping Service Guide lays them out for you.

Pied
 
Whewwwwwwwwwwwwwwww........!

What a night in the X Universe, lololol....

Went against a ton of pirates... Came home once in my Asp fighter with a sliver of green (Hull) left... Bandaides and duct tape keeping the hull together, lol..

Found out how to pick up debris after a space battle. No more having to spend money on missles, lol.. Just go to a zone where a battle is happening and wait. Then go in and pick up the debris. I almost filled a small freighter.

Then... I am cruising along and pass this jewelry station. I stop in and they ask me if I want to help look for treasure. Sure.. Why not. So they give me a zone to go to that I didnt have on my maps yet.. Dang! So I thought.. Hey, I wonder if I can jump there? Yep... I jumped to Senators Badlands, and also discovered Ockracokes Storm and Weavers Tempest. Some very cool sectors.

I cannot believe I have found 3 more sectors.. Dang... I thought I had found all the systems and corners of this game..


On a side note, as I had said way earlier, I was making two more Nemesis ships for a total of 4 for some interesting battles against Xenon. Well, I have 3 now, running. The 4th has another couple of hours to go before its out of the assembly hanger. Their assembly numbers of N-number registries so far end in 26, 06, and 89. (Thats how I keep track of them). I was out in 06 tonight, my latest one, which is now stocked with missles. 26 was my first girl and 89 has been my main ship for quite a while now, with tons of battles under its belt.


I really really appreciate this game.. Its kept my mind off of problems and has been a real blast...

On the last screenshot, you can see on the A-pillar on the left, the Hull readout, green, that only half of a LED readout is barely visible. Thats how close to destruction I was.

Mason, those asteroids in that one sector.. I thought you might like to see that, lol... Cant dogfight in those. Well, you could try, and if you live.. You are good!!!



Bill
 
Whewwwwwwwwwwwwwwww........!

What a night in the X Universe, lololol....

Went against a ton of pirates... Came home once in my Asp fighter with a sliver of green (Hull) left... Bandaides and duct tape keeping the hull together, lol..

Found out how to pick up debris after a space battle. No more having to spend money on missles, lol.. Just go to a zone where a battle is happening and wait. Then go in and pick up the debris. I almost filled a small freighter.

Then... I am cruising along and pass this jewelry station. I stop in and they ask me if I want to help look for treasure. Sure.. Why not. So they give me a zone to go to that I didnt have on my maps yet.. Dang! So I thought.. Hey, I wonder if I can jump there? Yep... I jumped to Senators Badlands, and also discovered Ockracokes Storm and Weavers Tempest. Some very cool sectors.

I cannot believe I have found 3 more sectors.. Dang... I thought I had found all the systems and corners of this game..


On a side note, as I had said way earlier, I was making two more Nemesis ships for a total of 4 for some interesting battles against Xenon. Well, I have 3 now, running. The 4th has another couple of hours to go before its out of the assembly hanger. Their assembly numbers of N-number registries so far end in 26, 06, and 89. (Thats how I keep track of them). I was out in 06 tonight, my latest one, which is now stocked with missles. 26 was my first girl and 89 has been my main ship for quite a while now, with tons of battles under its belt.


I really really appreciate this game.. Its kept my mind off of problems and has been a real blast...

On the last screenshot, you can see on the A-pillar on the left, the Hull readout, green, that only half of a LED readout is barely visible. Thats how close to destruction I was.

Mason, those asteroids in that one sector.. I thought you might like to see that, lol... Cant dogfight in those. Well, you could try, and if you live.. You are good!!!



Bill

Bill do you have the Apricot Claim software for that Salvage work, it is a blessing when collecting leftovers - so much faster.

I love the shots in the asteroid fields, I have tried a few dog fights in and around them, you are right it takes luck or guts (allot of both really) to go in those at battle speed. I did get lucky on one occation I was in a real slug fest with a Xenon XL and a whole mess of Xeono J's my fighter drones and 4 wingmen (Busters - read Disposable crewmen) helped keep the little crap busy and I went at the XL. It seems they can get a case of the stupids just like the AI autopilot, I made a quick pass on the XL ducked into the asteroids and pulled up hard I was at over 700 KM's so I was moving, I came out high above him and made a strafing run down the length of the ship - man bad idea those things are well armed up top. I barely survived that pass but the Vidar held together and I went inverted pulled up hard again and came back under the big boy - lighter turret coverage on the underside (note to self - ALWAYS attack Xenon XL from the bottom first). I only got a few hits on the lower run as I had pulled the "Flip & Dip" pretty close to the big boy, but I was headed back into the asteroids so I kept going figuring I would get into the safety of the asteroid field come about and make a good run at the lower section of the XL... Well I made the safety of the asteroid field alright and was just bringing my gunship around when I noticed a big white flash... I pulled back on the throttle and spun around to where the XL should have been just in time to see the fading light of the explosion and the "SPACESAM" drifting away from the asteroid he had plowed into. Those big boys just don't have the rudder tuning to get in close.

I have been trying to find another sector with an XL or a Q I can draw into a battle close to an asteroid field but so far no luck, I will try to post some screen shots if I am successful.
 
CraigsLog, Stardate 9357.4 (pertains to the main story line, so possible spoilers):

I was hanging out at the Terran Orbital Defense Station in Heretic's End last night (yes, Bill, those things are huge! The Terrans seem to have a 'complex' about their complexes... :icon_lol:), when I accepted an invitiation to join their military, in some sort of 'auxiliary' capacity. Seems we Argonians see a lot more 'action' in our neck of the woods and the Terrans appreciate the experience.

I was ordered to join up with a patrol wing in a sector several jumps away. Could've made it in one if they had supplied me with the proper coordinates, but I was forced to take the 'scenic' route. Some sort of 'snafu' in the chart room, I was told. Those Terran jump gates are interesting, to say the least. The autopillok seems to need an extra bit of maneuvering to get lined up properly as compared to the gates back 'home.'

I joined up with my patrol wing just in time to get bounced by a couple of Xenon wings. Furball ensued, and they kept jumping in. Seems they had placed a nav beacon somewhere nearby and were homing in on that. Took that out for a nice pat on the back. Then word comes back that this is a diversionary attack, so we head over to where the real action is. All's quiet when we get there, but the lull was temporary. Then things got real exciting real fast. Seems I had puttered off to the area where they were jumping in. Next thing I know about five Xenon Ns and a couple of L's were all interested in ME. The story did not end in my favor. I went down guns blazing, but at least I took a few with me. :engel016:

Moral of this story is that I think I am under-armed and armored, with only 3 PACs firing forward, an IRE in my rear turret, and 25 MJ of shields. Need better/more blasters and shields. It was good enough to get me here, I guess, but now I'm playing with the big boys.
 
Moral of this story is that I think I am under-armed and armored, with only 3 PACs firing forward, an IRE in my rear turret, and 25 MJ of shields. Need better/more blasters and shields. It was good enough to get me here, I guess, but now I'm playing with the big boys.

Craig Taylor


Craig,

I think your ship may only handle 25 MJ's of Shield. You might check your ships spec's. If you get another shield generator and no power for it, its just taking up room in your cargo area. Less room for missles and all.

Try experimenting with different weaponry. I really like the Mass Driver. You must buy ammo for it, but it doesnt take / use electrics to power it. With laser equipment and plasma throwers, you will drain your crafts power quick. The Mass Driver just keeps on going till you run out. I think they hold 9,000 rounds per unit, or however much you can put in your cargo hold.

The Concussion Plasma 'thing' will rip apart a Xenon fighter in 2 shots. Its almost ruthless to them. Mind you I have 4 (or 6) of them on my Nemesis, but man, I almost feel guilty going into battle with the poor guys. :d


Bill
 
Bill do you have the Apricot Claim software for that Salvage work, it is a blessing when collecting leftovers - so much faster.

I love the shots in the asteroid fields, I have tried a few dog fights in and around them, you are right it takes luck or guts (allot of both really) to go in those at battle speed. I did get lucky on one occation I was in a real slug fest with a Xenon XL and a whole mess of Xeono J's my fighter drones and 4 wingmen (Busters - read Disposable crewmen) helped keep the little crap busy and I went at the XL. It seems they can get a case of the stupids just like the AI autopilot, I made a quick pass on the XL ducked into the asteroids and pulled up hard I was at over 700 KM's so I was moving, I came out high above him and made a strafing run down the length of the ship - man bad idea those things are well armed up top. I barely survived that pass but the Vidar held together and I went inverted pulled up hard again and came back under the big boy - lighter turret coverage on the underside (note to self - ALWAYS attack Xenon XL from the bottom first). I only got a few hits on the lower run as I had pulled the "Flip & Dip" pretty close to the big boy, but I was headed back into the asteroids so I kept going figuring I would get into the safety of the asteroid field come about and make a good run at the lower section of the XL... Well I made the safety of the asteroid field alright and was just bringing my gunship around when I noticed a big white flash... I pulled back on the throttle and spun around to where the XL should have been just in time to see the fading light of the explosion and the "SPACESAM" drifting away from the asteroid he had plowed into. Those big boys just don't have the rudder tuning to get in close.

I have been trying to find another sector with an XL or a Q I can draw into a battle close to an asteroid field but so far no luck, I will try to post some screen shots if I am successful.



Mike,

Awesome details on that dogfight, lol.. I feel like I just flew with you on that mission..

I have one location for you concerning fighting Xenon and a nearby asteroid cluster... Xenon Sector 534. :d

I go there for combat training and shakedowns when testing a new fighter. There is a huge factory Xenon hanger ship there (J model?) that hangs out in the asteroids, using them as shelter. When it starts is spray of heavy weapons at you, you can dart behind asteroids for cover. Chasing the Xenon fighters into the asteroids though is 'quite invigorating'.. lol... Works better then caffiene.....

Note; there are probably 4 Q ships there and a gazzillion Xenon fighters.. I zero'ed out the fighters twice and they just keep replicating.. dang things.


Bill
 
I think your ship may only handle 25 MJ's of Shield. You might check your ships spec's. If you get another shield generator and no power for it, its just taking up room in your cargo area. Less room for missles and all.

I know there are limitations on what you can carry and power. I thought I had read that my Nova can handle up to 3 25 MJ shield modules. I'll double check when I get back. Up to now, 25 MJ had been plenty... :kilroy:

I've got this Buster Sentinel I've been using as a remote scout, running around with 2 mass drivers on it. I may have to 'borrow' them. I was hoping I'd find some better weapons available before I got here. May have to double back to Omicron Lyrae to check out what's available at the equipment dock.
 
DEC22_2009_AD_2342985t

Whewwwwwwwwwwwww.................


Tonight, I took down a Kha-Ahk Corvette!

Now, first, I didnt know that GM went and sold Corvette division to an alien group, and that they used the name to create weapons of mass destruction and huge class star ships.. But yep.. Blame it on GM.. Goof balls..

So I shot it down.. But only after it shot me down 4 times..

Yep! Pick on me, would yah! I'll get you eventually...


:d


EDIT: I added some screenshots of the Corvette. Note; if you come across one of these and take it on, do not be near it when it explodes. This thing will take you out with it. I blew up with it about 3 times.

Bill
 
Wow wow wow!!!!

Hey all,

Tonight was just going to be exploring, fixing up ships, making sure all freighters were running properly, etc. Tinkered with guns layouts and figured out how to set guns to diff selection centers, etc...

Then decided to explore and look for gates I may have missed. While out in a small fighter, I get this message from a girl in trouble, female alien. I have heard this woman's distress calls many times, but always in the middle of fighting Xenon. This time, nothing was going on, so I interact with her. I am told to go rescue her friends at a certain Xenon Core...

It is AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Quite an adventure. I will say no more. I did take some screenshots though as well as some screenshots before I found this adventure mission...



Bill
 
Hey all,

Tonight was just going to be exploring, fixing up ships, making sure all freighters were running properly, etc. Tinkered with guns layouts and figured out how to set guns to diff selection centers, etc...

Then decided to explore and look for gates I may have missed. While out in a small fighter, I get this message from a girl in trouble, female alien. I have heard this woman's distress calls many times, but always in the middle of fighting Xenon. This time, nothing was going on, so I interact with her. I am told to go rescue her friends at a certain Xenon Core...

It is AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Quite an adventure. I will say no more. I did take some screenshots though as well as some screenshots before I found this adventure mission...

Bill

That is an awsome mission Bill, I have flown it myself and I believe I posted a couple of shots in one of the threads, the Xenon Hub is pretty amazing and one huge piece of concetruction it is basically a full sector inside a ship, the only way out of the hub is through a jumpgate. I must go back and look I think I posted an after action report on that mission, I know it was a long one and I was not able to complete the final section where I had to tkae the friend to see the ship, I got them there but nothing would happen when I arrived...weird.
 
That is an awsome mission Bill, I have flown it myself and I believe I posted a couple of shots in one of the threads, the Xenon Hub is pretty amazing and one huge piece of concetruction it is basically a full sector inside a ship, the only way out of the hub is through a jumpgate. I must go back and look I think I posted an after action report on that mission, I know it was a long one and I was not able to complete the final section where I had to tkae the friend to see the ship, I got them there but nothing would happen when I arrived...weird.

Hey Mike,

Roger that. I got the friend there, then found I have to go get some computer parts from somewhere and return so the person can get into the system and into the ship structure. It was 2:38AM last night.. Couldnt go on any farther. So maybe tonight, late, I will try to get some chips to the alien waiting for me there. :d

Wild man.. Absolutely wild..


So this must be how you get to the seperated Kha-Ahk sectors. One must enter a game scenario which triggers and unhides a Gate to those sectors (or something). I would have never found that darn hub. That was brilliant. The first thing I thought of was the DisonSphere in Star Trek. Huge thing inside. Having to dogfight Xenon in there was tricky, but never hit the walls one time. :d



Bill
 
Dec25_2009_AlfaDelta


<-- walks down the last ilseway tunnel ramp to the South East docking arms and boards Nemesis number zero six. I hit the automated airlock 'seal up' command and the hatches come to life and slam into place, locking servos singing as they push clamps and pins into place.

Down the main corridor, through the central dual level war room, forward to the Bridge, top level to the Helms station. "Number One, everyone aboard?" "Yes sir" he says, smiling and ready to go. He fills me in on the latest updates to the computers and guidence systems which we had modified in the our last return. We had some run-ins with the Xenon quite a bit in the secret, antique Xenon Hub station and I wanted to be able to make hyper jumps back to that same location in case we can find a use for it in the near future.

"Number One, take us out." Number One looks at the helm and camly, like a doctors voice, tells the helmsman; "Helm, engines to zero, maneuvering thrusters online. Docking clamps detach! Down thrusters 20 meters.. Good.. Rotate the ship, down bow 90 degrees, slow flight at 200 KPH". We begin to accelerate, the stars outside the huge solid metal windows rotating as we nose down to pull away from headquarters. Off we go. Accelleration barely perceptible because of the unique gravity induced caccoon of the inertial dampening fields.

Off into the darkness of space we go, into a clearing in our sector where we can make a hyper jump away from the trading lanes where we will leave this side of our known world and enter a totally different, radical and quite alien world and search for our next adventure..........



:d
 
I took out a Q with my Skate after my unleashed dog got vaporized while I was visiting the shipyard.
If only that Q was going after the shipyard, I might have let it do it's thing.

So I took out the Q by zipping in with missiles unloading then got right under that beast, real close. I used the strafe controls to stay right on that spot where the big guns couldn't reach and kept blasting it until, BOOOOOOOM. It only took me two times.

By all the debris that was around I guess I got there after the cops and their fighters were all taken out. I know I couldn't do that with any fighters around.
That is my first big ship that I have taken out since I reloaded everything, I'm kind of psyched. :mixedsmi:
 
I took out a Q with my Skate after my unleashed dog got vaporized while I was visiting the shipyard.
If only that Q was going after the shipyard, I might have let it do it's thing.

So I took out the Q by zipping in with missiles unloading then got right under that beast, real close. I used the strafe controls to stay right on that spot where the big guns couldn't reach and kept blasting it until, BOOOOOOOM. It only took me two times.

By all the debris that was around I guess I got there after the cops and their fighters were all taken out. I know I couldn't do that with any fighters around.
That is my first big ship that I have taken out since I reloaded everything, I'm kind of psyched. :mixedsmi:


Thats awesome Marlin.

Thats a pretty dang difficult ship to take down. I'll have to remember that about strafing. I wonder if one could tie in hot keys to strafing?



Bill
 
DEC26_2009_AlfaDelta

Decided to go out and make some money doing side jobs with stations advertising work. Mostly hauling people or hauling small 'expensive' shipments of supplies.

I took number zero six Nemesis and didnt have alot of room.

Found a freighter of mine just sitting at a station.. Must have forgotten him. Got the craft back into service doing Universal Trading.

Then, found I had a Boron Thresher sitting at another station. I was supposed to bring it to a station, but its so huge, it wouldnt dock at the station, so I parked it at the local equipment dock which has extra huge docks and aborted the mission. The ship had stayed in my ownership, but about 12 Argon police ships surrounded it. I thought, what will happen if I command the ship to leave the sector. It had no shields and 2/3rds hull left. They took that baby apart in no time.. grim.. Oh well..

Raised about 11 Million in side jobs funds.. Not bad. :d

Last night, I found out that you can re-enter the atmosphere in the sector Split Fire. Just make sure you save your game before going in for the burn...

Bill
 
Well, I was able to complete the mission I started in my last log post. I will not post too many details since this is part of the main plot line, but suffice it to say that many Xenon went :pop4: both Ns and Ls! My fighter rank has been upped to "Professional" and I am now a Terran Senatorial Advisor, or somesuch. In recognition of my services, the Terrans have bequeathed a brand new Rapier. Since it's not fully equipped, I may trade it in on something else...

I let my freighters go idle at various stations while I was engaged in hostile action, so I need to get them back to making some $$$.

This particular part of the plotline took me to Mars, Jupiter, Saturn, Uranus, and Pluto. Very neat to see some planets I know...
 
DEC27_09_AlfaDelta


Tonight, I was in a feisty mood. I felt the need to take my fave Nemesis into Xenon territory and kick some boo tay..


Unfortunately, they had the same thoughts about me..


I think I was shot down and blown up and wiped out and disintegrated about 10 or 12 times. It was a rush each and every time though.

It was me against one Q and one J. (The J is the huge hanger ship, fighter cloner).

I did put a small divot in his shields. :d



Bill
 
Couldnt sleep.. Went out for some more. This time I decided to go around doing odd jobs and people hauling. I found some Xenon fighters attacking a big Capital ship, so I went in to the rescue. Cleaned their clocks.. Did some more hauling, and then found some pirates attacking some shipping.. Cleaned their clocks.. However, on the last one, he literally bailed out. I saw the space suit icon and his ship turned green, lololol... Havent seen that happen before.

I called my Boa to our location, picked it up, and returned it to my HQ station. I'll fix it up later.

Goodness, lolol...


Saved some lives, and made money in between... :d



Bill
 
DEC28_09_AD

First run tonight.

Decided to do some commerce runs, looking for personnel transport jobs and small specialty cargo runs. Did quite well. I 'think' I made nearly 10,000,000 tonight in credits, aside from one mistake, I clicked one to many times on a job and I ended up buying blueprints for a ship I already have.. arrgh.. So I had to make another million to counter that loss..

Good fun.

Showing my present funds status; HQ account, and my own personal account. I do not know why a station HQ account is seperate from me, but it is..

Total earnings so far; 322,607,569 credits..


Hmm.. I can finally afford that eyebrow gray hair transplant... No more HUGE gristly, gigantic, monstrous, scraggly, krinkly, brittle eyebrow stickers coming out of my forehead... I'll have young, supple, unstressed, eager, relaxed, happy eyebrows once again!!!




Bill
 
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