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A new Cessna 150-K 'Ti Bush is released on French-VFR

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N.

Sorry to derail thread

Just 1 question to the Cessna ( in fact GA) specialists !

Was the plane with wheelcovers any faster then the one without?
Any other benefit apart weight up ( and probaly a wheel turns all time problem )?

Thanks for enlightening

Roland

PS:My late friend told me-->In WW2 Ju-87 and many others had that too_On Russian front airfields,they had to be dismounted ( mud condition) as they made the wheels stuck.Now by surprise the non cover planes were a bit faster then the ones with them he said ( and he flew them a lot)
 
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Something is wrong with this additional repaints

Does anyone have a fix for this? I notice the float version doesn't have it, yet using the float wings on the tundra or any other model doesn't fix it!
 
The fences and vortex generators are mapped to a little section of the wings_t.DDS...

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If you can't get the painter to fix it you could do it yourself.

I doubt you will be able to do anything but a solid color, due to the mapping a pattern is going to be tough to do.

cheers,
Lane
 

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Sorry to derail thread

Just 1 question to the Cessna ( in fact GA) specialists !

Was the plane with wheelcovers any faster then the one without?
Any other benefit apart weight up ( and probaly a wheel turns all time problem )?

Thanks for enlightening

Roland

PS:My late friend told me-->In WW2 Ju-87 and many others had that too_On Russian front airfields,they had to be dismounted ( mud condition) as they made the wheels stuck.Now by surprise the non cover planes were a bit faster then the ones with them he said ( and he flew them a lot)

i have flown my Chief with and without wheel pants both for years and can't tell any difference in speed. The 150 is a faster plane, so perhaps there would be a more noticeable difference, but I doubt it.
 
In the club I fly 172s with and without pants. The latter are faster by a small margin (3-5 knots). However, it is not easy to compare as they may also have different condition engines.
 
Over the years I've flown 37 different 150/152 aircraft, some with and some without wheel spats and surprisingly there's a huge difference in speeds.

Pete.
 
From a Cessna owner's forum:

My wife like the wheel pants. And my thoughts when we owned the 100HP 150? If conditions are such where 18 pounds is going to make a difference whether the airplane safely flies or not, it probably is best that one just stays on the ground.

With the 150/150 the pants do make a noticeable difference in cruise speed. Before pants it would show 120-125MPH cruise. With the pants we see 130MPH quite consistently.
 
Any news about the new version ?

Hi,

In the earlier days of September, I will announce that the new version will be released as soon as possible.
I have a lot of works (prof. and private) but this version will be released before Christmas days.
So ...:wavey:
 
Hi,

In the earlier days of September, I will announce that the new version will be released as soon as possible.
I have a lot of works (prof. and private) but this version will be released before Christmas days.
So ...:wavey:

... but this year? :very_drunk: So 1-3 months? Ok, we will wait. TY.

Present version has some of problems in P3Dv3.4 also (for example dont know why but simConnect see autopilot always on but model hasn't autopilot, I had flaps broken but status on 2D panel was ok ect. and random CTD).
 
... but this year? :very_drunk: So 1-3 months? Ok, we will wait. TY.

Present version has some of problems in P3Dv3.4 also (for example dont know why but simConnect see autopilot always on but model hasn't autopilot, I had flaps broken but status on 2D panel was ok ect. and random CTD).

Some news of the Cessna 150 v2.0

Yesterday, Doug S. Dawson has release three gauges in 64 bits:
- dsd p3d fuel dump x64,
- p3d xml vars x64
- dsd p3d xml sound_x64 (version 5)

Tonight, I download them and try it on the last version of the Cessna 150: the Taildragger.
Goods news for Prepar3D v4: sound is present and the Damage Mod is operationnal an other time ... so I am happy as Droopy.

So a few bugs should be corrected and the version 2.0 can be released. No date for the moment but "as soon as possible" as English men said ;-)
 
Good news! :wavey:
I hope this year :D .

Since there are a lot of requests concerning the Cessna 150, I am thinking in particular of the people of Sim-Outhouse who made him a very good welcome when he came out and who very often asks for news of this v2.0, I decided To upload a working version that I would update regularly. This will be an open-beta to take the term into fashion so an operational version but not totally finished.

The current state of affairs allowed me last night to prepare a first archive of the Cessna 150 Taildragger (tail wheel) since it is functional under simul 64bits (Prepar3D v4).
What works:
- the sound, fuel and cockpit sound management are new functional thanks to the new freeware modules by Doug S. Dawson,
- a number of points inside the cockpit have been solved, thus the management of the ADF and the reception of the morse signals,
- the main functions of the Damage Mod are there but some must be reviewed because the XML encoding errors are no longer forgiven by the SDK of Prepar3D.

What remains to be done:
- to review some XML code causing problems (management of the engine oil)
- add some functions that I put in my ToDo List ...
- review the external and internal textures that cause problems: hey yes, there are notably the new engine cover and oil hood (with an additional animation that has had concerns: the hood comes alive in the sense reverse).

This will be the rule:
- I would take the remarks when technically possible and if it falls into my specifications but I do not commit myself to anything.

The goal is to improve this aircraft and bring it to an even higher technical level. I think I can transmit the download link by this weekend

Didier :wavey:
 
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