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This might be a good candidate for volumetric shadowing, which would look great with this model.
Volume shadowing works! It even takes care of the nasty sun-shows- through-the-building shadows. And the bracing looks REAL good.
Thanks guys!
Volume shadowing works! It even takes care of the nasty sun-shows- through-the-building shadows. And the bracing looks REAL good.
Thanks guys!
Volume shadowing is applied by material on the material editor of either gmax or 3DS Max. It's just a checkbox. The only rules to use is that the material you apply must be applied to a manifold object. That part will then exhibit the Volume shadow attributes. In the case of the H.A.S. I applied it to the major green color and the green color of the steel braces on the doors. I had to remake the parts somewhat to get rid of the parts that had more than one material applied, but in this case it paid off handsomely.
The clue that you haven't got it right is to enable scenery shadows in the sim. Those parts that you thought were manifold (but really weren't) will have shadows that follow you everywhere. This is the sim's way of telling you that you can't compute the volume of a plane. Kinda like dividing by zero.
Jim