Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONLet me check on this, we did some restructuring of the project in the SDK, which may have updated some path names. The intention was to ensure we did NOT break any 3rd party liveries, but it sounds like something may have gone wrong. Please don't update or "fix" any 3rd party liveries to chase this issue, we'll get it back to how it was.Gentlemen, does anyone have problems with custom liveries after the upgrade v22.0.0? I don't see in sim the livery that I made myself, and the liveries from jankees either.


<!-- ================================================================================= -->
<!-- NAV1 OBS -->
<Component ID="VINTAGE_NAV1_OBS" Node="nav1_obs">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>nav1_obs_anim</ANIM_NAME>
<ANIM_LENGTH>360</ANIM_LENGTH>
<ANIM_CODE>(A:NAV OBS:1, degrees) 1 * dnor </ANIM_CODE>
</UseTemplate>
</Component>
<Component ID="KNOB_NAV1_OBS_ID" Node="knob_nav1_obs">
<Parameters Type="Default">
<TOOLTIP_COURSE_TITLE></TOOLTIP_COURSE_TITLE>
</Parameters>
<Parameters Type="Override">
<TOOLTIP_TITLE></TOOLTIP_TITLE>
<TOOLTIP_ENTRY_0>INSTRUMENT_Course_1</TOOLTIP_ENTRY_0>
</Parameters>
<UseInputEvent ID="INSTRUMENT">
<CRS_ID>1</CRS_ID>
<ON_AFTER_INC_EXTERNAL_CODE>(O:_KnobAnimVar) 10 + dnor (>O:_KnobAnimVar)</ON_AFTER_INC_EXTERNAL_CODE>
<ON_AFTER_DEC_EXTERNAL_CODE>(O:_KnobAnimVar) 10 - dnor (>O:_KnobAnimVar)</ON_AFTER_DEC_EXTERNAL_CODE>
</UseInputEvent>
<UseTemplate Name="ASOBO_GT_Knob_Infinite">
<HIGHLIGHT_NODE_ID>knob_nav1_obs</HIGHLIGHT_NODE_ID>
<ANIM_NAME>knob_nav1_obs_anim</ANIM_NAME>
<CLOCKWISE_CODE_DEFAULT_IM>1 (>B:INSTRUMENT_Course_1_Inc)</CLOCKWISE_CODE_DEFAULT_IM>
<ANTICLOCKWISE_CODE_DEFAULT_IM>1 (>B:INSTRUMENT_Course_1_Dec)</ANTICLOCKWISE_CODE_DEFAULT_IM>
<CLOCKWISE_CODE_DRAG_IM>1 (>B:INSTRUMENT_Course_1_Inc)</CLOCKWISE_CODE_DRAG_IM>
<ANTICLOCKWISE_CODE_DRAG_IM>1 (>B:INSTRUMENT_Course_1_Dec)</ANTICLOCKWISE_CODE_DRAG_IM>
<ANIM_CODE> (A:NAV OBS:1, degrees) 10 * </ANIM_CODE>
</UseTemplate>
</Component>

<Component ID="node165_MouseRect_custom_mrec_Event_04" Node="node165">
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Gyro Drift Adjust</TooltipText>
<MouseFlags>WheelDown+WheelUp+DownRepeat+LeftSingle+RightSingle</MouseFlags>
<CallbackCode>
(M:Event) 'RightSingle' scmp 0 == if{ (L:gyro_rotating_knob, enum) -- -50 max (>L:gyro_rotating_knob, enum) }
(M:Event) 'LeftSingle' scmp 0 == if{ (L:gyro_rotating_knob, enum)) ++ 50 min (>L:gyro_rotating_knob, enum)) }
(M:Event) 'WheelUp' scmp 0 == if{ (L:gyro_rotating_knob, enum) -- -50 max (>L:gyro_rotating_knob, enum) }
(M:Event) 'WheelDown' scmp 0 == if{ (L:gyro_rotating_knob, enum)) ++ 50 min (>L:gyro_rotating_knob, enum)) }
</CallbackCode>
</MouseRect>
</Component>
<Component ID="node309_MouseRect_custom_mrec_Event_24" Node="node309">
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Course Setting</TooltipText>
<MouseFlags>WheelDown+WheelUp+LeftDrag+LeftSingle</MouseFlags>
<CallbackCode>
(M:Event) 'LeftSingle' scmp 0 == if{ (M:X) (>L:Calibration mouse position, number) }
els{ (M:Event) 'LeftDrag' scmp 0 == if{ (L:Calibration mouse position, number) (M:X) - 180 + 0 max 360 min (>L:course_bug, number) } }
(M:Event) 'WheelUp' scmp 0 == if{ (L:course_bug, number) 10 + (>L:course_bug, number) }
(M:Event) 'WheelDown' scmp 0 == if{ (L:course_bug, number) 10 - (>L:course_bug, number) }
</CallbackCode>
</MouseRect>
</Component>

Amazing! I think I stumbled across that site before but never reached page 7. That's exactly what I was looking for - thanks!You might want to try this:
United States Consolidated B-24 Heavy Bomber WING PARTS
United States Consolidated B-24 Heavy Bomber WING PARTS B-24 Main Landing Gear Tire with Hub Cap, left photo.The B-24 Liberator used a 56 Inch S.C. 16 ply tire with tube for the Main Landing Gear. This example was made by theRoyal Aircraft Tire Company. B-24 Main Landing Gear Tire with Hub ...questmasters.us