Michael, hearing that from you means a lot to me, thanks mate!
BTW, I didn't know that you don't make payware anymore.
Though I kinda figured that something was going on judging by some of your latest responses in certain threads.
Mathias,
Credit where credit is due !, its a masterfull piece of workmanship, I looked over the screen shots and cannot see any polys in torsion, shadows or rough edges, its smooth where it should be smooth, sharp where it should be sharp, naked, I bet its a sight to behold, some Max clay renders would show that a treat, if the base mesh is good then the rest falls into place, but you already know this

. The VC is also a master piece of workmanship, heres something else, I'd lay a small wager on it being very good on FPS, being as you worked in CFS2 I reckon all those polys really work for the model, not like some of these recent releases where quality is at the expense of massive poly overheads, I think this FSX zero poly budget is making some developers lazy with their poly skills TBH.
Payware, not the right thread to discuss LOL, but yes I'm getting out, not just payware but FS in whole, my hearts not in it any more, I'll update my blog when I'm clear in my mind what I want to do, till then I'm in limbo really.
Anyway, back to the Butcher bird, I'll be in line to collect one when released, it may spark some interest back to flight sims for me :costumes:
Best
Michael
Addendum, I just went back and re looked at the images, it really is very good you know !, can we have some screen shots with the gear down and canopy open LOL, I do need to speak to you about the FW190 canopy, never have worked out how the tapered canopy slides back and the front edge remain on the rails ?.