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P3Dv3.1 AA and Dynamic reflections.

On another note did an experiment with self reflection (cowls) repaint some time ago with the Howard 500.

h7.jpg
 
Got it..

Well, the water reflects aircraft, right? Why couldn't they unlock the models to do the same.
 
They probably could, but unless handled correctly you'll end up with reflections of reflections of reflections etc, and your frame rate would plummet.
I'm sure we'll see it at some point though. Would be nice to have check boxes to select what is reflected, rather than the slider, in much the same way as is done for object shadows, and use the slider for map size.
 
Video by Rob showing the AA issues between different levels of DR.


From Rob...

UPDATE: LM have duplicated the issue and were able to fix the issue, will be available in the next release. Before people ask, I don't know the ETA on next release.

Cheers, Rob.
 
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