PhantomTweak
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By the way, there IS a way to load a Window.X entry higher than 9, and it's relatively easy. You just need to use an Icon on the instrument panel, whether 2D, VC, or both.
Say I've got an radar screen I can open or close, to use as a TCAS, or refueling plane locator, or whatever. It's [Window.12] in my ficticious panel. I just need to place an Icon for it. I always put one on both the VC and 2d, so no matter which I'm using, I can pop it up real fast.
Many addons, like the HUDCA, or a radar display, come with an Ican included, so opening it is not a problem, whatever window number it may be. If it doesn't, well, making an icon for something isn't at all hard. Takes me about 10 minutes, once I find the picture I want to use to identify whatever it is.
David "Opa" Marshall wrote a "How-To" as part of his Tips and Tricks library, but I can't find which one, right now. Take a look through them, though. A quick, simple method for creating Icons to add to a pop-up so you can get it up easily without having to go to the menu bar. I'll look some more when I have time...
Pat☺
Say I've got an radar screen I can open or close, to use as a TCAS, or refueling plane locator, or whatever. It's [Window.12] in my ficticious panel. I just need to place an Icon for it. I always put one on both the VC and 2d, so no matter which I'm using, I can pop it up real fast.
Many addons, like the HUDCA, or a radar display, come with an Ican included, so opening it is not a problem, whatever window number it may be. If it doesn't, well, making an icon for something isn't at all hard. Takes me about 10 minutes, once I find the picture I want to use to identify whatever it is.
David "Opa" Marshall wrote a "How-To" as part of his Tips and Tricks library, but I can't find which one, right now. Take a look through them, though. A quick, simple method for creating Icons to add to a pop-up so you can get it up easily without having to go to the menu bar. I'll look some more when I have time...
Pat☺