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Consolidated Catalina PBY-6A USN uploaded

OK, I deleted the file with just the repaints.

I also just spotted a major glitch that somehow slipped past me. The floats on the Quonset Point ASR plane should be yellow!:dizzy:

I'll fix that this morning and post a fix.

I'll leave it to you to decide whether to incorporate the fix into a new package.
 
OK, the fix is uploaded.

The picture shows what the Quonset Point plane looks like now. As it should have looked all along.

I'm also attached it here in case anyone wants to grab it before Rami gets a chance to make it available on the download list.

Sorry for the inconvenience. I can't believe that something so obvious slipped past me yesterday!


 
OK, the fix is uploaded.

The picture shows what the Quonset Point plane looks like now. As it should have looked all along.

I'm also attached it here in case anyone wants to grab it before Rami gets a chance to make it available on the download list.

Sorry for the inconvenience. I can't believe that something so obvious slipped past me yesterday!


Shame on you Mick!:rocket:
Just kidding.:wink: Love your work!

Joel
 
Water Bomber?

It's getting confusing, having two sticky threads about the same model.

At the risk of seeming greedy and requesting more work, I must ask, is there's going to be a model of the -6A with the radar removed, for use as a water bomber and other civilian applications?

What prompts the question is my intent to convert two excellent skins painted for the original AlphaSims -5A that really should go on a -6A model, but without the radar.

One is the overall red water bomber skin provided by AlphaSims with the original PBY-5A release. The skin is completely authentic but the real plane is a PBY-6A, not a -5A.

The other one is Pierre L'Heureux excellent skin depicting the Cousteau Society's"Calyoso," which M. L'Heureux graciously released way back when the model was new with no restrictions on its use or further distribution.

Presently we can't have an authentic red water bomber or Calypso. Either we leave those skins on the -5A model and they lack the tall tail of the -6A, or we put them on the -6A model and they have the radome that both real planes lacked. A -6A model without the radar would resolve that situation.

I don't mean to agitate about this. Just askin' ...
 
Mick,
Whatever your little heart desires.......;)
NP
Cheers
Shessi

Excellent! Thank you!

I will restrain my impulse to convert files until the model is ready. Then I'll convert the Cousteau skin and the red water bomber. It's mostly just a matter of renaming texture files.

I'm not much good with those modern, colorful air tanker schemes (things like script markings and other unique company graphics are beyond me) but we have people here who that sort of thing is right up their alley. Maybe someone will paint up some colorful air tanker liveries.

It would be easier if there was something you could do about the distorted mapping on the vertical tail. That was there on the original AlphaSims model. I recall bumping into it when painting that model. Stretching the mapping to cover the new tall tail didn't help. Look at the tail texture files in my Classic Era US Navy skins, compared to what the planes look like in the sim, and you'll see what I mean. But don't make a project out of it. As my skins show, it can be dealt with in the textures if need be.


 
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