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DG design hunter texture update

but normal way will do the trick!

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Superb.

I'd have settled for whatever approach you took - but the last set of shots looks perfect to me. Thrilled to bits.

dl
 
glad you like it. almost over with.

No worries. Like I always say, work this good is worth waiting for. As a small aside, I've not yet installed the Hunters in P3D, so I'll hold off until this is done and hope everything works well in that sim.

Regardless, thanks for a great upgrade project.

dl
 
hi,

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man, that was cumbersome!!!

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but it's done!
 

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Nice!

Never had (or maybe noticed) a low-vis RN paint on DG's Hunter all this time. Look forward to this one too.

thanks,

dl
 
These look superb. At the Aircraft Museum where I work we have two Hunters a GA.11 and a T.7. So if need anything, please by all means just ask.

We run a little simulator for our visitors where the budding pilot takes off in the single seater and does a circuit of the local area before landing back from where he or she started. Very popular and using the DG Hunter with permission of course. Would be nice to have the two painted up to run in the sim! ;)

Best wishes,

Martin
 
All my stuff works ok in v4, except the early fs9 stuff.

(Replied to this thread earlier, but it seems to have disappeared!)
 
These look superb. At the Aircraft Museum where I work we have two Hunters a GA.11 and a T.7. So if need anything, please by all means just ask.

We run a little simulator for our visitors where the budding pilot takes off in the single seater and does a circuit of the local area before landing back from where he or she started. Very popular and using the DG Hunter with permission of course. Would be nice to have the two painted up to run in the sim! ;)

Best wishes,

Martin

hi! be glad to help, send me photos of them with unit markings and the general paint scheme, i'll do them once i'm through with the stenciling.
Maybe i'll need help with that as my doc is quite poor on the upper and lower surface. i'll let you know.
 
last bit of job... stenciling, i use some 1/32 model kit plan to do the job, some decals are obvious, but some aren't and far from it
If someone has the original decals sheet that matches those numbers, i'd be a happy man.

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cheers!
 

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Awesome work well huge actually but as a fan and user of the DG Hunter this a great polish up. Following your work with interest.

Question, I think you remarked that the all over single colours were a problem, I guess I was curious as to whether the F6 texture xf506 the all black Hunter was on your to do list. If not thats fine.
 
actually, i didn't encounter any major "making" problem until now except the ones i created myself with by adding some random lighting layers that encountered some mapping frontiers. The original paintkit was great, with imbedded meshes, and plans. The most cumbersome part was the guns front plates so far as one of them is split between the side and bottom of the fuselage texture.
The grey low vis scheme was no problem to make.
For the ones you mentionned, yes i planned to remake em as they are a part of the original release, but exactly like the fradu ones, the problem will be in the shine effect, with a more "clean" plane effect that is far harder to produce than a dirty one.
it is very possible that i make several ones to grant formation flying as it's only a matter of numbers once the first one is finished.
my main concern now is that my original plan was just to make an updated 4K paintkit for general use, but the more i dig, the bigger it gets, the fuselage sheet only is 3.5gb already, with 150+ layers that i won't be able to simplify as they have different mode/density of fusion according to the paintscheme you work on.And i didn't detailed the riveting of the tail plans yet as i saw on some walkaround i received yesterday. So more layers ahead i'm affraid.
So it is more probable that i'll do the texture myself and release them .
cheers!
 
ok almost through, alphas balanced and pushed way up, i finally get a bit of shine, but gloss is far away, stencils done, tail planes shaping shadows work, next will be a blue diamond'bird to see how a colorfull scheme reacts to all that.

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cheers

cheers
 

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here it is... but something is going south on that belly...

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cheers!
 

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