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The Staff of SOH
Goood!!! A-20 Havoc work in progess For FSX SP2????
LOL No, for FS9 ... although I test and run it as FSX SP2/A port over (I know, that's a dirty word to many FSX'ers
But we FS9'ers will love having it here, I hope.
Project is on hold for a bit while I wrap up changes to the Mallard radial versions.
HAAA!!!!
"Native" or "Non-Native"; LOL - quaint!...but it's all petty 'pidgin english' as far as I'm concerned, folks.
The exquisite quality, master modeling and accuracy of Milton's creations shine through in any version of FS.
They are and always will be; pure, thoroughbred SHUPE SHIPS, Gentlemen!
As for this latest sublime example of Mastery-in-making;
Just loving the way this beauty's vertices are unveiling a work of ART
'I LOVE SHUPE SHIPS'
Oh certainly, Milton is outdoing himself on this one... in sim its a stunning model for fs9.
So, my focus is on general overall fidelity of the package rather than exquisite eye candy details not possible in FS9.
If I recall correctly, Bill Ortis of Lionheart Creations experimented with compilers back in the day. He managed to bypass the FS9 compiler's polygon limit and released a freeware Boeing 797 that couldn't have been created using the standard FS9 SDK. It's likely what those other "super-polygonized" aircraft were made with as well.
Just my $.02 but it could be worth a try....
I'm glad Milton does things the way he does. The releases are pure pleasure to look at and to fly, due in no small part to the fact that his models are easy on the system. I'm pretty sure I'm gonna be dusting off my X-52 when this one come out!
I remember a mega-poly Stearman that was released a few (several now?) years back. It was absolutely stunning how much detail was put into moving parts like throttle and mix linkages, and even in the brakes. It was great as a tech demonstrator, but then the trade-off is that it takes (guessing here) 4-5x longer to make a model. Then there's the added size of the package - mega poly models equate to megaBYTE models. Granted, with today's available bandwidth, that's not much of an issue, but if every release was that massive, even terabyte drives would start filling up pretty quick.
I'm glad Milton does things the way he does. The releases are pure pleasure to look at and to fly, due in no small part to the fact that his models are easy on the system. I'm pretty sure I'm gonna be dusting off my X-52 when this one come out!
Edit: I just looked in my installation and I still have that Stearman installed! The model is a whopping 21.5 MB! Hiroshi Igami (POSKY/TDS) has a habit of taking his models right up to the limit of the SDK, and his 747-800 freighter in my hanger is 4.78 MB. The default 747 is only 946 KB.
How about the A20 Havoc?
How about the A20 Havoc?
I have the exterior maps, I haven't had time to get started yet, aside from this I have 3 projects...
Freeware C119 with LDR and the Mallard Turboprop (Four projects if we count the Navion A final touches)
And a Payware project with Iris,
Milton is high on the list, but many of these came onto my desk before the A20 and I have to make some motion.
Will post screenshots as soon as I have anything.