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Freeware Heron's Nest 2.0 released

Kudos to you I already said it looked awesome. You are a commercial site that until recently I had not heard of. I try now a days to be carefull on the internet with my personal information because I have plenty of spam coming into my email already. Not saying you would spam I just try to be careful. Again wonderful scenery and best of luck to you.

Just to be clear, anyone who downloads this product may indeed get one email every couple of months from us about new products. That's the point of trying to reach out and build a community, to have an open channel of communication between us and the people who enjoy what we do. In our opinion, telling you about something that you've demonstrated an interest in before isn't spam, it's just communicating. Most people on our list seem to agree, as we have very few opt-outs with our emails. That said, I don't want anyone to think we're trying to fool you. We actively seek channels that we can use to tell you about things we think will make your 'simming better.
 
I just wanted to express my thanks for this INCREDIBLE FREEWARE.... so here's my way of expressing my appreciation.

For those who want to FIND this gem, without loading 00ME in P3D.... start at KIWI-

Here's the overflight down the runway to give you landmarks.....

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Then make a gentle right turn out of Runway 7 and work your way due South...

As you line up on a Southerly (roughly) heading look ahead and begin to marvel...

It's a lovely NE morn, and 300M is as high as I dare go.... yes, over the water it clears up a bit.... and there's a bit of sun....

Short final.....

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How else can you bring along 11 of your good friends and need only HALF the available runway....


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A SHORT back-taxi....and we are chocked for the day....

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Thank-you iBlueYonder... for your SUPERLATIVE CREATION! Thank-you YoYo for your fabulous paint for my beloved! Thank-you Alex for your amazing FDE in this unique aeroplane that has been a gift of the "true feel of flight"...... to this earthbound misfit, I.

Carl
 
Thank-you Sir! I hope they brought you some pleasure (be sure to open in a separate tab to see them at their full 4k). I know your island will bring me many hours of enjoyment and I deeply appreciate your generosity. I love your Orbx stuff for the PNW, and am hoping that there will be more in store for us to purchase....

Best- C
 
The only thing I see (or rather don't) is the lack of ground shadows of the aircraft. But that might be explainable, if the ground is an 3d object.

If you enable buildings to "receive" shadows in P3D you will see the plane shadow on the ground.

An amazing scenery got even better!
 
Simply Superbe!

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Heart-stoppingly lovely... well worth the install effort (just add manually and re-run SODE)- TOTALLY BRILLIANT!

Carl
 
Beautiful and thank you for this nice scenery

I used the installer and pointed it to P3D V3 and it installed it but when I went to add or activate it, P3D didn't find it, So a workaround for me was to copy it a my ADDON directory and then
I renamed the folders to Scenery/Texture - it was buried under Iblueyounder directory and so I had to uncover it by adding it to my ADDON scenery director then drop the prefix HN from
both texture and scenery then add it and voila - Thanks for the V2. BTW what does the SODE installer do? I ran it once and it wanted me to reboot my rig.

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I used the installer and pointed it to P3D V3 and it installed it but when I went to add or activate it, P3D didn't find it, So a workaround for me was to copy it a my ADDON directory and then
I renamed the folders to Scenery/Texture - it was buried under Iblueyounder directory and so I had to uncover it by adding it to my ADDON scenery director then drop the prefix HN from
both texture and scenery then add it and voila - Thanks for the V2. BTW what does the SODE installer do? I ran it once and it wanted me to reboot my rig.

herron.jpg

SODE is a module that enables dynamic display of models and textures. The whole island uses it to set the proper seasonal textures, as does the wind turbine to point into the wind and change blade speed based on wind speed. If you see the island, SODE is working! ;-)
 
SODE is a module that enables dynamic display of models and textures. The whole island uses it to set the proper seasonal textures, as does the wind turbine to point into the wind and change blade speed based on wind speed. If you see the island, SODE is working! ;-)

Why, thank you for explaining all that sir. :adoration:
 
Safe depth to park at the shack 00MM

I thought that I could get a float plane to park inside the shack but noted that the water must not be deep enough draft for the plane.


I had to slew to this location.
hanger.jpg



This is about as close you can get to the shack and still move the float plane not any closer or you will be beached (Stuck in the mud).
Hanger1.jpg


The draft is deep enough to support a float plane here. Or on other side of pier. No biggie, this is still very cool scenery :encouragement:
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Did you uninstall the previous version?

I have neither a previous version, nor Perpar 3D, nor FSX SE or whatever is mentioned, just an "old" FSX Acceleration which runs well on my Win7 & 10 machines. But forget about it, I can fly quite well without this scenery. Don't want to spend hours on forums. Thanks for help all of you.

hertzie
 
Installed into FSX SE with the only hitch being my bad and an easy recovery. (I was looking in the add on scenery folder for it).

Flew up from Barataria with a few friends and decided to drop in for a look see. As the Avia isn't an amphibian, the runway wasn't an issue.

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Set it down on the water and taxied in to the floatplane area. I think it needs a bigger shed before the Avia will fit.

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But tying up to the pier wasn't too big a deal so long as I don't hit those poles..

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Overall, I'm very impressed with it and you've got a potential new customer.

Willy
 

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I absolutely love this scenery but I find Maine to be a bit remote for me. How difficult would it be to relocate this scenery to the west coast? I think it would fit right in off the coast of ORBX's PNW demo scenery northwest of KHQM Bowerman. I have some experience with Airport Design Editor but I was unable to move the scenery. Anyone have any knowledge of how to do it? I'm not trying to buy ADE ProKey for just this one thing...
 
I absolutely love this scenery but I find Maine to be a bit remote for me...

Have you tried Allan Island WA71 by Emerald Scenery Design near Anacortes 74S?

fwFDgxd.jpg


With PNW ORBX or Blue Sky Scenery (like below) and Afscrub's Cub, it's quite nice too...

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I'm not trying to buy ADE ProKey for just this one thing...

Moving a complex scenery like Heron's Nest from Maine to Washington seems like asking for trouble, but if you feel like it, ADE is now free for personal use (including ProKey) since October 2021:
https://www.fsdeveloper.com/forum/threads/ade-now-free-for-personal-and-commercial-use.453946/
 
I absolutely love this scenery but I find Maine to be a bit remote for me. How difficult would it be to relocate this scenery to the west coast? I think it would fit right in off the coast of ORBX's PNW demo scenery northwest of KHQM Bowerman. I have some experience with Airport Design Editor but I was unable to move the scenery. Anyone have any knowledge of how to do it? I'm not trying to buy ADE ProKey for just this one thing...
I suppose if you have the exact Long and Lat positions for the area you wish to inhabit it might be doable. ADE w/pro-key would allow the AFCAD to be located but you'd need to also relocate the actual Island itself but that doesn't move along with the AFCAD so you'd need a way to relocate the Island as well. Maybe SBX or the utility bgltoXML. . .locate the long/Lat numbers in the xml file and change those to the new location. I'm guessing though. . .never had a need to put a perfectly good Island somewhere other than where it should be.
 
Have you tried Allan Island WA71 by Emerald Scenery Design near Anacortes 74S?

Moving a complex scenery like Heron's Nest from Maine to Washington seems like asking for trouble, but if you feel like it, ADE is now free for personal use (including ProKey) since October 2021:
https://www.fsdeveloper.com/forum/threads/ade-now-free-for-personal-and-commercial-use.453946/

Thanks Vonstroheim! Never knew about that scenery or that ProKey was now freeware. Should keep me busy for a while:jump:
 
I suppose if you have the exact Long and Lat positions for the area you wish to inhabit it might be doable. ADE w/pro-key would allow the AFCAD to be located but you'd need to also relocate the actual Island itself but that doesn't move along with the AFCAD so you'd need a way to relocate the Island as well. Maybe SBX or the utility bgltoXML. . .locate the long/Lat numbers in the xml file and change those to the new location. I'm guessing though. . .never had a need to put a perfectly good Island somewhere other than where it should be.

Yeah I encountered that issue with the AFCAD moving to the spot I wanted but the island being left behind. Definitely an unusual project way outside my wheelhouse that I'll likely abandon. I appreciate the insight tho!
 
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