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FSX Native Douglas A-20 Havoc Released

To Mr. Shupe and team members , Just another heap of praise to a terrific job on a classic warplane. This model allows a lot of immersion that pay ware will seek to emulate. Thank you, one and all, for a great product that allows us FSimmers many flights of enjoyment. Thank you... Terry
 
Absolute stunners, these repaints, @jankees and @jeansy ! Thank-you ! :jump:

Just curious, a question for any of you talented painters, is it me, or are my eyes just playing tricks on me, but for some reason it seems to me that some very small details such as rivets and sheet metal edges are 'sharper/crisper' in some repaints than others ? My FSX max. texture resolution is set to 2048, BTW.
 
Nice one, Matt, and I like that formation shot!

here's more wip:
jk2436.jpg

jk2441.jpg

jk2443.jpg

Hi Jankees,
beautiful repaint as usual!!! :ernaehrung004:
How about a French DB-7?
Cheers,

Stéph.
 
Had to pop my head back in here and tell all involved in the A-20 project a big congrats for such a great looking model! My late Dad would have loved to push this one around the virtual patch. I can literally imagine him repeatedly hitting the Instant Replay button and asking me: "How was that landing???". Thumbs up guys! :applause:
 
Finally a happy (enough) camper with the A-20G. I now have visible cockpit glass, rear gunner plexiglass canofpee, visible guns. I call this close enough for Govt. work!:applause:
P.S. Those aren't lights by the nose......More likely gunfire.:rocket:
 

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Had to pop my head back in here and tell all involved in the A-20 project a big congrats for such a great looking model! My late Dad would have loved to push this one around the virtual patch. I can literally imagine him repeatedly hitting the Instant Replay button and asking me: "How was that landing???". Thumbs up guys! :applause:
Hi Storm; aw man, wish we could have had it out for him too. Hope you can enjoy it.
 
Finally a happy (enough) camper with the A-20G. I now have visible cockpit glass, rear gunner plexiglass canofpee, visible guns. I call this close enough for Govt. work!:applause:
P.S. Those aren't lights by the nose......More likely gunfire.:rocket:

Great to hear MrZippy. Get'em!
 
Well Milton and Team I think you have excelled yourselves, she flies beautifully, sound is great and there are some really nice visual touches (like the chrome handle on the left hand canopy frame, glass etc) but this a truly excellent rendition of the Douglas Havoc/Boston. You can see why it performed so well in real life. Anyway from a grateful Aussie (and some Aussie repainters as well).

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Still a ways to go, but it is getting there, if not intermittently. Other irons.... :)
 

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Well Milton and Team I think you have excelled yourselves, she flies beautifully, sound is great and there are some really nice visual touches (like the chrome handle on the left hand canopy frame, glass etc) but this a truly excellent rendition of the Douglas Havoc/Boston. You can see why it performed so well in real life. Anyway from a grateful Aussie (and some Aussie repainters as well).

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Thanks; she's looking nice down under, for sure. :wavey:
 
I've done a complete set of bumps for all variants. These will be a simple drop in to the texture folders, and will add bumps to all of your paints.
I'm doing them in 2k and 4k formats, and will work in all sim applications.

They should be ready tomorrow. Enjoy.....

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your .bump's looking excellent Gordon - for a short moment my fingers went to the screen and want to touch the rivets - they look so real ...... :jump:

Dirk
 
Gordon your work is superior as usual. Everytime you post WIP shots I notice new techniques and am in awe of your talent. Great stuff. Aspire to have even a tenth of your talent!
 
Thanks, Gordon.
I think you just answered my question from post #63 .

The screens I posted show the airplane in 4K resolution. The art and bumps are developed @4096 x 4096 DXT5, which brings up a lot of detail. They can be taken one step further to DXT32bit, which I sometimes do for my own airplanes, but the file sizes go through the roof at that level.

Just an FYI, DXT32bit renders extremely well under HDR night time conditions, with very few blocky artefacts in subtle weathering and wear texturing.
 
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