There seems to be an up tick in Political commentary in recent months. Those of us who are long time members of the site we know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religiours commentary out of the fourms.
If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.
Please note any post refering to a politicion will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment amoung members. It is a poison to the community. We apprciate compliance with the rules.
The Staff of SOH
I ll have a play around and see if i can make it look better, but its that time of year and it might be a while![]()
Hi Huub, i have included start points for both camp's, just look for SAS1 and SAS2 in your Libya airfield drop down list, its good news though, if you cant find them, neither can the Africa Korps![]()
Hi Huub, i have included start points for both camp's, just look for SAS1 and SAS2 in your Libya airfield drop down list, its good news though, if you cant find them, neither can the Africa Korps![]()
The AI is nice but what makes me happy is the appearance of static aircraft models in the most recent sceneries. Some years ago I noticed how much longer it takes for FS to load when the aircraft folder is crammed with planes. It also occurred to me that having an active AI plane probably uses up more processor power than a static model.
To minimize all that I put all my flyable planes except a couple stock ones that are timeless and fit into all the sims, like the Cub and the DC-3, or that ft into particular installations, on my hangar drive and I only take one out to fly it. Aside from those few stockers, all that stays permanently in my aircraft folder are the AI planes. And I minimize those by just having one or two AI planes at any airfield, preferably ones that can be used in numerous places, like a Ju.52 for Luftwaffe bases. Then I populate the airfield with static models.
It works well but has one major drawback - the time it takes to make and place all those static planes and set up the AI. I just don't have time to do much of that and many of the airports I've downloaded are unpopulated and will remain so until I get some time to add static planes and some limited AI to them.
Scenery that comes straight from the box with that part done for me really makes me smile! Enough of that and I just might find some time to fly once in a while!
![]()