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Lockheed P-2V7 Fire Bombers?

Anyone who has done this kind of work will know just how much time and effort it takes to get this far, and it's the little bits that take so much time. Good job Bill! :applause::applause::applause:
 
Anyone who has done this kind of work will know just how much time and effort it takes to get this far, and it's the little bits that take so much time. Good job Bill! :applause::applause::applause:

Well thank you hairyspin, I have much more to do yet but it will be a nice model when done. The gauges are what is taking me so long as if I can't find good pics of them on the internet then I have to make custom bmp's of the parts and it just takes lots of time. Stay tuned as I will get more done and post some pics.
 
Sorry for not posting in awile, I have not had the time to do much of anything on this project. I am still having some truble with the gauges and how they are supose to work, I am not the best when it comes to how to make the gauges work. If anyone could lend a hand at this it would help push this project along alot faster. Ounce I get one VC compleet then things will come alot faster and should have the models done. Thank you all for your suport and agine sorry for this taking so long.
 
Good to hear your ok!

Thank you Cag40Navy, this last year has been very bizzy for me and I have not had very much time to work on the models, I was thinking that if anyone would like to do some annimation for me I could build the gauges in g-max and have someone animat them and do custom xml if needed. Just wounted to throw that out there so we could get these models done.
 
Great progress Bill :applause:

Keep in mind that there are working gauges in the FS Gauges folder, all in xml.
The default gauges would be a great starting place to get the basics in place or a sense of what you need.

Then go to FFDS or FSDeveloper where they have working code gauges available to copy.

Take you time; its all a learning process and will be a great source of satisfaction every step of the way. :applause:
 
Great progress Bill :applause:

Keep in mind that there are working gauges in the FS Gauges folder, all in xml.
The default gauges would be a great starting place to get the basics in place or a sense of what you need.

Then go to FFDS or FSDeveloper where they have working code gauges available to copy.

Take you time; its all a learning process and will be a great source of satisfaction every step of the way. :applause:

Thank you, just need more time and everything will fall into place and nice models will be released. Always good to have frends to keep you on track and motivated thank you Milton.
Love how the Grumman S-2s are comming looking ausome.
 
Ok I have some good news, I have made a breakthrew in the 3d gauges and making xml's to run the animation. I have made my first xml and now have a good working fuel flow gauge that moniters engines one and two.
View attachment 62501
 
Things are progressing just going over steep learningcurve lots of uphill struggles but I am knocking out gauge by gauge. Here's alittle progress shot all gauges are working except the clock still working onthat one.:jump::jump:
View attachment 62676

 
Thank you It has been a long time comming but I am making progress one gauge at a time. I will post some more picx when I get one mort gauge done.

Their is an old firebomber located at the Weed California airport....Not sure if the number is correct, think it has 4 on the tail.
Weed California is located north of Lake Shasta, the airport has a rest area located infront of it, and the firebomber is located their....The fence is about 20 feet away from the plane so this is most likly as close as you will get unless you ask to get some interier shots from the airport.

The next time i am up that way i will stop and get some pictures of it.
 
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