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Martin Marauder Gold for FS9 has been released

Update on The Big Hairy Bird.... Have most of the base color down on the wings and fuselage. Starting to work on the engines, then will start to add the detail.

Milton, one thing I did notice was on the wing templates, is that the right is not a perfect mirror of the left. While it looks like it , the area where the upper flaps on the right wing are on the template, are in perfect line with the upper wing, whereas on the left template, I had to shift the invasion stripes on both the flaps and lower wing. Not a big deal, just pointing it out as it could very possibly throw someone off when trying to do the wing textures so that the left matches the right.

Nader, it may surprise you to know that I do not intentionally align (or mis-align) my bottom and top maps on the texture sheet, never have. The reason is that gmax does not give me a coordinate read-out when I am positioning each part on the map. I also dislike having to separate the flaps or rudder from their parents to map separately for that reason. Its impossible for me to eyeball alignment to .001meter.

EDIT: With that said, I do apologize for the inconvenience of issue.

Keep up the great work nader; progress is always good to see. :)
 
Like I said Milton, no worries...I guess I am just to used to working in 3dsMax. The hurdle has been jumped and I am forging on....:biggrin-new:
 
Just taking my time working on the bones of the VC ... it's slow and tedious work.
 

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[SUP]You're progress is much faster than mine Milton! Although I'm still working on another project, I have had a quick look at the Marauder already.

I applied some colour to familiarize with the texture lay-out. Looks pretty straight forward, so it will be fun to repaint.

Cheers,
Huub

[/SUP]
 
Working on bare metal texture master

Just taking my time working on a template for natural metal ... it's slow and tedious work...
Have done the wings so far... it is in layers .... the stars and bars are part of the livery
Question: the aileron and flap surfaces are they inner or outer surfaces?

To wit:

32361855083_0fdc337945_o.jpg


Comments or suggestions welcome...
G.
 
[SUP]You're progress is much faster than mine Milton! Although I'm still working on another project, I have had a quick look at the Marauder already.

I applied some colour to familiarize with the texture lay-out. Looks pretty straight forward, so it will be fun to repaint.

Cheers,
Huub

[/SUP]

Thanks Huub; I look forward to seeing your work. :jump:
 
Just taking my time working on a template for natural metal ... it's slow and tedious work...
Have done the wings so far... it is in layers .... the stars and bars are part of the livery
Question: the aileron and flap surfaces are they inner or outer surfaces?

Comments or suggestions welcome...
G.

Gaucho; you are off to a great start; very happy to see this coming. :applause:

The flaps at the bottom of the wings map are outer surfaces. Ailerons are simply part of the wing map.

The two items at the top are the insides of the flap well seen after flaps are deployed.

Hope this helps.
 
Tuesday's focus was on virtual cockpit infrastructure. Got a good part of that done and worked on the ECU, electrical box, rudder trim wheel, panel background, rudder pedals, yoke and steering. That was good progress for the day given everything is sized and proportioned by judgement looking at photos. Always tweaks once we get more things in place.
 

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Just taking my time working on a template for natural metal ... it's slow and tedious work...
Have done the wings so far... it is in layers .... the stars and bars are part of the livery
Question: the aileron and flap surfaces are they inner or outer surfaces?

To wit:

32361855083_0fdc337945_o.jpg


Comments or suggestions welcome...
G.

Gaucho, any tips/trick for a newbie like me?
 
Milton the release was without the engine textures, however I see everyone with color on them. Where did they get the engine textures?
 
Sure.... however...

Gaucho, any tips/trick for a newbie like me?

Tips regarding what? I surely will inasmuch as it is within stuff I understand... lol
(like panel lines, metal finish, rivets, etc.) Just shoot a question and I'll try to help...
If it regards the B-26... I'll answer here... if it is a general question... I can elaborate
in my usual threads.

wavey.gif


G.
 
Milton the release was without the engine textures, however I see everyone with color on them. Where did they get the engine textures?

Ed,

The base release contained an FS model with all the textures used including the engine. See "parts.bmp".
 

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What happened to the A-20 Havoc project?

Well, this the wrong thread for that question :) But since you asked: it is moving along and I hope to have some new screens to put up on the A-20 thread later in the week. As mentioned in posts on this thread, it is a slow process but progress is being made daily on all four models.
 
Thanks Huub, that's the one I'm missing. Thought I checked all the posts after the initial release but I sure missed that one.:applause:

Sorry Ed; I misunderstood. When you said engine, I was thinking the engine bmp. But you wanted to know about the cowling and nacelle. :wiggle:
 
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