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Microsoft FLIGHT releases tomorrow-Any Takers?

With the amount of dosh I've invested in FSX, I'll pass. I saw enough of the pre-beta teasers and read more than I wanted to about what I can't do.

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So tempted I was to try it but i'll wait for a while. I'd rather send my money to the hard working indie devs in fsx by buying their addons rather then give it to Microsoft.
 
The only thing I like about Flight is the clouds. They actually look dense, fluffy and how the sky colors interact with them is great. But any way as free game, its worth trying out.

Might try and see if the Flight Hawaii island works in FSX tomorrow.
 
Well, I'm TRYING to try it out. I'm having difficulty getting my saitek stuff set up. Once I was into the first intro, I didn't have throttle control. Went back to options and set up the throttle, and I didn't have pitch control. Went back, got the pitch control worked up, now I cannot change my camera view. I'm absolutely STUCK in flyby view. Ever try to line up with a runway that you cannot see? Ouch.

It looks great, and I'm going to work on it some more. I'm not exactly feeling well, and my head is messed up. I might be doing something incorrectly every time I go into the options menu. I'm looking forward to the Free Flight!
 
Played the first mission. Looks nice, but little substance. M$ does deserve credit for not naming it Flight Simulator whatever. Truth in advertising, what about that!

I'll probably go grab the free Stearman, finish the other mission, and do a little sight-seeing. However, I expect to be bored pretty soon and come back to FSX.
 
All along I said I wouldn't bother with this. The idea that they scrapped any future Flight Simulators for a video game just didn't sit right with me. Anyway, I gave in to the "FREE DOWNLOAD" hook and gave it a quick try. I guess the lack of familiarity with the setup and the disappointing graphics (water, land, sky, etc) kept me from spending a whole lot of time with it. For the time being it just strikes me as dumbed down version of FSX. After flying the Icon, which I think is a beautiful aircraft, I closed out the "Game" and went back to FSX and my Icon. Flight didn't get off the ground for me, so I was right all along. . . . .I shouldn't have bothered.:salute:
 
The flight (and ground) dynamics have been definitely improved over FSX and FINALLY the engine/prop sound is correct.
I have to admit that I also spent MUCH more time than initially planned on the first day with FLIGHT.
Impression after the first day is that even in its initial stage it looks sounds feels and perfoms like a slighty improved FSX equipped with high quality add-ons (tested with the Stearman of course as the Icons VC is simply ugly virtual and IRL )
You can even crash, you have increased wind sound when dropping the gear or side-slipping. (Opening the canopy in the icon in flight is also a very interesting experience!)
 
WOW...just WOW...I took off from the airport and flew around checking out the scenery . Saw a pretty cove and landed near it, then taxied into the cove where I parked my Icon . I then opened the cockpit and got out of the plane . I walked around the beach for some time looking at the pretty scenery .All that was left was a drink in my hand and to pick up some sand dollars and sea shells . This has got to be the coolest feature in any flightsim, the ability to enter/exit the aircraft and walk around . Nice touch Microsoft .
 
WOW...just WOW...I took off from the airport and flew around checking out the scenery . Saw a pretty cove and landed near it, then taxied into the cove where I parked my Icon . I then opened the cockpit and got out of the plane . I walked around the beach for some time looking at the pretty scenery .All that was left was a drink in my hand and to pick up some sand dollars and sea shells . This has got to be the coolest feature in any flightsim, the ability to enter/exit the aircraft and walk around . Nice touch Microsoft .
Nothing new, it was before in Take on helicopters.
 
I downloaded the game, and it appears it is just a game, not a simulator. Also, everything about it says pay as you go.

It's a bit confusing as to how you log in, and exactly what you are logging in to. The graphics seem nice, it runs pretty smooth. The controller setup is limited, not at all like FSX where you can assign trim to dials and things like that.

So as far as initial impression goes, I don't think it's for me. It is NOT FS11, but it should have been!

It appears MS controls the whole game with 3rd party addons being totally excluded. That means no Orbx, no Aerosoft, no Vertigo, etc etc.

I think from what I've seen so far, you can count me out on this one.
 
I downloaded the game, and it appears it is just a game, not a simulator. Also, everything about it says pay as you go.

It's a bit confusing as to how you log in, and exactly what you are logging in to. The graphics seem nice, it runs pretty smooth. The controller setup is limited, not at all like FSX where you can assign trim to dials and things like that.

So as far as initial impression goes, I don't think it's for me. It is NOT FS11, but it should have been!

It appears MS controls the whole game with 3rd party addons being totally excluded. That means no Orbx, no Aerosoft, no Vertigo, etc etc.

I think from what I've seen so far, you can count me out on this one.

well - improvements will come. This is, after all, the initial release in what appears to be MS new franchise.
Some updates will be free most likely while additional content will be payware...just like RoF and ToH, DCS.... and FSX (money going to MS instead of 3rd party devs who can now concentrate on FSX yay)

Seriously - who flies default FSX? no one around here. So whining about pay as you go for Flight is somewhat hollow (not directed specifically at any one person - just in general)
 
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