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The Staff of SOH
great, me too)
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PBR in P3Dv4 definitely has some issues the contrast is way off. I haven't seen a really good one yet done in PBR. I hope P3Dv5 does a better job.
Something more natural done in line with this Lancaster with PBR from MightyArrow.
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From what I can tell screenshots are not friendly for PBR, it has to be seen in motion at least that's what I was told.It seems it's going to take time to figure this out.
I know Manfred is giving PBR a shot.![]()
Have both, apples and oranges ...
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Again trying to compare apples with oranges without having one of them
My concern was, to try and see what a polished aluminum surface looks like. TuFun's great repaint was perfect for that.
Thanks to the metallic texture function, you can adjust every level from complete matt to high gloss polished and every level
of smoothness of the surface.
I think too, that the best way to see the full glory of PBR texturing is, when the objects are in motion.
Imho the problem of PBR texturing is, you have to adjust any single metallic texture for each repaint, if you want to use existing textures.
There are allone over hundred repaints in my DC-47 folder.
It will be difficult to impossible, to build an metallic texture that worked for all textures.
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Even if I think the second one in #1189 looks a little too "greasy", it shows in an impressive way how much more realistic PBR makes the difference![]()