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P3D/P4D screenshots redux...oops!

The secret is to convert the glass to PBS. I recollect someone telling me you could try turning off the dynamic reflections too.

DaveQ
Leads me to another question. Is it just the glass texture that needs converting? To be honest I’m not all that excited about PBR texturing in this sim, especially on painted surfaces.
 
Yes. No need to convert anything else as far as I can see. But glass can be a bit of pain to get right.

DaveQ
 
OK. Dave, seems turning Dynamic Reflections to zero (or off) got rid of the blue tint. Next step will be to correct the now milky or cloudy looking glass on some of the addon aircraft. The Hellcat glass looks good with just the DR turned off. Thanks for that tip.
 
The water is from skyforce or softclouds?

Cees
Cees, to be honest, I have no idea. Either-or. This addons were installed 5 years ago and my system is running perfectly since then.
So I enjoy my sim but in many cases, I have no idea what is working here or there. Furthermore, I unfortunately don't have much time for flying currently but like to share some of my former made screenshots...

But if you like, I can have a look at for clarification.

Some more relating to this... Water and lighting is great with REX....

USS_EISEN_3.jpg

F-14_sea_3_color.jpg

F-14_sea_color.jpg
 
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