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Pitts S-2B

Try the smoke pressing I...i m just testing the new aircraft.cfg i will update here soon. just some minutes....i have also maked a less nervous airfile for you heywooood, also if will not change mine..only the fuel part for me. but if someone want it different there is no problem to modify it..thanks for now for the tips...it was helpfull i will back here soon
 
lol---try the airshow scenery it's fun to fly with all flashes of people...
 
ok i have maked some light modifies...i will send you helwood...when you say ok i will send also to others. at least i am sure it will be definitive..i have modified fastness cylinder displacement and compression + some flight dinamic making it less nervous..i am sending you now.
 
thanks...i sent you the new aircraft.cfg less nervous for you and with the fuel adjustment...please let me know if you like it now...i have maked light adjustment to test..i can modify more.
 
ok i have maked some light modifies...i will send you helwood...when you say ok i will send also to others. at least i am sure it will be definitive..i have modified fastness cylinder displacement and compression + some flight dinamic making it less nervous..i am sending you now.


"no no no - theres TWO L's in hellwood boys"....lol:ernae:
 
:kilroy:soory - it was a bad TopGun movie reference icarus -


I'll take a look at the new files - but unless your original airfile was off in the takeoff and taxi envelopes I'll probably just use the corrected fuel tank info...

also - you might look at the mainwheel contact points..my mains take turns sinking into the tarmac after applying the wheelbrakes...unless I've blown the tires ar made a flat spot on 'em
 
try to modify the brakes part as here

[brakes]
parking_brake = 1 //Parking brake available
toe_brakes_scale = 1.0 //Brake scalar
auto_brakes = 0

if goes better let me know...
 
about contact points problem..modify this

[contact_points]

point.0= 1, -10.900, 0.000, -1.750, 1378, 0, 0.410, 180.000, 0.400, 2.500, 1.900, 0.000,

0.000, 0
point.1= 1, 2.750, -2.720, -4.350, 1969, 1, 1.166, 0.000, 0.600, 2.500, 1.900, 0.000,

0.000, 2
point.2= 1, 2.750, 2.720, -4.350, 1969, 2, 1.166, 0.000, 0.600, 2.500, 1.900, 0.000, 0.000,

3
point.3= 2, -0.450, -9.450, -0.700, 787, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000,

0.000, 5
point.4= 2, -0.450, 9.450, -0.700, 787, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000,

6
point.5= 2, -11.300, 0.000, 0.130, 787, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000,

9
point.6= 2, 5.970, 0.000, -0.130, 787, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000,

4

leave the rest as it is
 
i have receive this from heywooood(this time i wrote fine) so seems only fuel was real problem, i have added that line to the aircraft.cfg so no other problems will be for next customers.

I had made the old mistake of using FULL throttle on takeoff which is unnecessary with the powerful and lightweight Pitts - I have changed MY flying approach to this plane and it is fine for me.

Also - when I tried the new.cfg - for some reason I could not switch between the different paints in the free flight selection window...since really the fuel tank was all I needed and the coordinates you used are the same as the ones I borrowed from the Christen Eagle - I just switched back to your original .cfg with the fuel tank line added.

as to the contact points - yes the dirt around the field and FSX's 'level airfield' mesh is likely the problem - coupled with the Pitts very low wheel pants as related to the tires...very little clearance there. so thats no real problem either.
 
sorry icarus - I had typed this long post with all of that and the forum hiccupped and booted me out....:banghead:

yes - that is all correct - I am heywooood and I approve that message

This is an excellent airplane that flies just as you would expect it to - very powerfull - very light - very sensitive - and very well reproduced by icarusgold!
 
happy that is all ok...all work making flight dinamics was then fine...i will use then same method for our gloster gladiator..another aircraft on the way after i will promote much more the pitts (if i can stay far from fsx because i like to fly it a lot especially on his scenery)

Who want a redbull scenery with pylon air races for the redbull version? Free for our customers of course.
 
yes... i have added 2 smoke effects and that looks as the original smoke in youtube videos...i have also registered the starter engine and rpm sound from youtube original video when is possible hear the original pitts sound. Then i have modified frequencies and removed disturbs with an audio editor program. Do not know why but it sounds great especially in the fsx acceleration version.
 
did you try to go up at high fastness cut off engine and reverse yoke? it's fun.

i have just uploaded the new version with the modified fuel part...so noone problems for future customers
 
pitts-3.jpg


i like this pic, the light effect on the glass and the pilot....nice picture roger.
 
Just had my first flight with the Pitts. This little plane is FUN !!! I don't know if any of the rest of you have tried knife-edge flight yet but.... It appears,true to the real Pitts, this one can maintain sustained knife-edge :applause: I don't recall any other aerobatic plane in fsx that can do this ! And I do mean sustained, level flight knife-edge !!

Just a couple small issues, the rudder pedals appear to be animated backwards and it would have been nice if they would have included the prop rpm control like the real S-2B, but overall this was $20.00 well spent :ernae:


Darrell
 
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