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RFN F-8 Crusader is out!!

, a little make up on those cheeks...

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still need to find the exact shape of this part its quite tricky! but this is the way.
 

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that should do it ;)

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in mcx
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with
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without

seems to works, tuning the shape is a go. Its funny how shadows rendering evolved in mcx, you always needed to check the proper result in fsx before, and now with p3d and all it has become far better than my beloved sim...I'll be out of a job soon at this pace.
 

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if someone told me iwas ganna draw camel backs and toes today...

nose bulbish shapes

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with intake and tamed a bit

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probe fairing....

and both sides under the light

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thats all for now huge work ahead!
 

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As one of the most die hard fans of Carl "Ninjamouse" Edward's F-8 with all the great upgrades contributed by others, it has spent the most time of any plane in my "active" aircraft/airplanes folder over the past 15 years (!) and is still there in P3D 4.5. I therefore was sceptical a bit about this WIP. But wow - Sylvain and team this is an outstanding achivement!!

She looks amazing outside and inside. The systems modelled and functionality are really remarkable. Didn't realise this aircraft had so many functions and backup functions. Last and not least the flight handling is super. Trims out really fine in cruise.

One or two issues:

  • Start up: Does this bird have a batterY? Can't see any switch or external power switch in the aircraft or manual. I have done some cold and dark startups. However, if I shut down the engine without resetting the a/c with F10, it will not crank if I try to start her again.
  • Autopilot: Cannot get the AP Engaged light to light, or the AP Alt Hold light to light. The Alt Hold switch won't turn on - it just clicks back to the off position. In other words, no working AP.

Kudos and congratulations to all on this. Very much a case of great things being worth waiting for!
 
Update

Cold/Dark startup sorted: external power is the same as gen-test.

Just can't get the AP to work.
 
Hi DL,

Thanks for the reply. I spotted that unusal step in the manual. If I press the key normally assigned for brakes "." on then off - I then hear the sound the default AP function makes i.e. for most when you press "z" - but the engaged lights stay off and the ALT hold button doesn't stay on. I wonder if it may be my key assignments? I tried changing the repeat slider settings but it made not difference. Not sure I can retro fit another AP guage in a pop up in this bird that will work. Sure flies well trimmed up with no AP! Love this aircraft.
 
You should have both afterburner and smoke effects. Look at your installation folders, there is an effect folder in, you just have to copy-past its content into your flight sim Effects folder.
Regards,
S.

I can modulate the AB flame effect from low flame to full Max flame however, the smoke effect is not that prevalent.

I can use the smoke effect from "another F-8) and voila there is smoke.

Capture.jpg


[SMOKESYSTEM]

smoke.1 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for canopy jettison
smoke.2 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for catapult vapor effect
smoke.3 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Nav light command
smoke.4 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Strip light command
smoke.5 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Tail light command
smoke.6 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Switch light & Primary Power control
smoke.7 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Switch light & Emergency Power control
smoke.8 = 19.50, 0.00, 0.80, fx_F-8_vclight ; eclairage habitacle complémentaire
smoke.9 = 19.50, 0.00, 0.80, fx_F-8_vclight ; eclairage habitacle complémentaire
smoke.10 = 18.80, 0.00, 1.10, fx_F-8_vclight_low ; eclairage habitacle complémentaire
smoke.11 = 18.80, 0.00, 1.10, fx_F-8_vclight_Med ; eclairage habitacle complémentaire
smoke.12 = 18.80, 0.00, 1.10, fx_F-8_vclight_Hi ; eclairage habitacle complémentaire

smoke.13= -22.0, 0.0, 0.0, fx_cruz_afterburner_1_FSX.fx , // Afterburner AB min
smoke.14= -21.0, 0.0, 0.0, fx_cruz_afterburner_2_FSX.fx , // Afterburner AB min
smoke.15= -25.5, 0.0, 0.0, fx_cruz_afterburner_3_FSX.fx , // Afterburner AB max
smoke.16 = -22.00, 0.00, 0.00, fx_F8_engsmoke <<<< This is effect I added.
 
I don't know how long the stock smoke effect was suppose to last i.e engine start up smoke or during flight or what? ^^^
 
Hi DL,

Thanks for the reply. I spotted that unusal step in the manual. If I press the key normally assigned for brakes "." on then off - I then hear the sound the default AP function makes i.e. for most when you press "z" - but the engaged lights stay off and the ALT hold button doesn't stay on. I wonder if it may be my key assignments? I tried changing the repeat slider settings but it made not difference. Not sure I can retro fit another AP guage in a pop up in this bird that will work. Sure flies well trimmed up with no AP! Love this aircraft.

I was actually trying another A/P gauge and couldn't get it to function correctly. I gave up! I'll have to keep a watch on this thread to see if there is a correction made! Thanks for the heads up!
 
Hi DL,

Thanks for the reply. I spotted that unusal step in the manual. If I press the key normally assigned for brakes "." on then off - I then hear the sound the default AP function makes i.e. for most when you press "z" - but the engaged lights stay off and the ALT hold button doesn't stay on. I wonder if it may be my key assignments? I tried changing the repeat slider settings but it made not difference. Not sure I can retro fit another AP guage in a pop up in this bird that will work. Sure flies well trimmed up with no AP! Love this aircraft.

Hi,
I'm not sure to catch exactly what you're trying to do.
The way the AP system was design in the F-8 needs a 2 step action to have any AP function activated:
1- Arm AP using the Autopilot master switch
2- Engage the Auotpilot. You can use the jostick trigger (if it mapped with the brakes) or press Z

Note that the AP FS sound is played when FS switch off the autopilot. Typically, it happens if you try to activated AP by pressing Z without having previously armed the AP Master switch!
Note also that "Alt AP" needs the Autopilot to be engaged first. If not, the switch will not stay in "On" position.


BR
S.
 
[SMOKESYSTEM]

smoke.1 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for canopy jettison
smoke.2 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for catapult vapor effect
smoke.3 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Nav light command
smoke.4 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Strip light command
smoke.5 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Dim Tail light command
smoke.6 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Switch light & Primary Power control
smoke.7 = 0.00, 0.00, 0.00, fx_dummy ; dummy effect for Switch light & Emergency Power control
smoke.8 = 19.50, 0.00, 0.80, fx_F-8_vclight ; eclairage habitacle complémentaire
smoke.9 = 19.50, 0.00, 0.80, fx_F-8_vclight ; eclairage habitacle complémentaire
smoke.10 = 18.80, 0.00, 1.10, fx_F-8_vclight_low ; eclairage habitacle complémentaire
smoke.11 = 18.80, 0.00, 1.10, fx_F-8_vclight_Med ; eclairage habitacle complémentaire
smoke.12 = 18.80, 0.00, 1.10, fx_F-8_vclight_Hi ; eclairage habitacle complémentaire

smoke.13= -22.0, 0.0, 0.0, fx_cruz_afterburner_1_FSX.fx , // Afterburner AB min
smoke.14= -21.0, 0.0, 0.0, fx_cruz_afterburner_2_FSX.fx , // Afterburner AB min
smoke.15= -25.5, 0.0, 0.0, fx_cruz_afterburner_3_FSX.fx , // Afterburner AB max
smoke.16 = -22.00, 0.00, 0.00, fx_F8_engsmoke <<<< This is effect I added.

The engine already has different kind of smokes according Engine N1 percent. This is hard coded into the mdl and call different dedicated effect files. If you prefer to use different effect files, I recommand you to change my F-8 smoke files content than adding an extra effect into the aircraft.cfg.
Regards,
S.
 
OK, I'm good as far as a quick popup A/P gauge working. Also have Casper the friendly ghost outside my windscreen. Probably forgot the windscreen defog!@sparouty this is a great flying aircraft! The popup A/P is just a handy convenience.

F8 Autopilot.jpg
 
Hi,
I'm not sure to catch exactly what you're trying to do.
The way the AP system was design in the F-8 needs a 2 step action to have any AP function activated:
1- Arm AP using the Autopilot master switch
2- Engage the Auotpilot. You can use the jostick trigger (if it mapped with the brakes) or press Z

Note that the AP FS sound is played when FS switch off the autopilot. Typically, it happens if you try to activated AP by pressing Z without having previously armed the AP Master switch!
Note also that "Alt AP" needs the Autopilot to be engaged first. If not, the switch will not stay in "On" position.


BR
S.

Thanks Sylvain - wonderful work on this. Have had no problems with launches and traps or much else.

Autopilot Master = "Z"
Brakes = "." and also set to a button

After I switch on the master switch, I then press the brake "." or assigned brake button on - then off - and I hear the AP Master sound twice, but the AP engage light does not light. If I press "Z" on - then off - I hear the same sound twice but no engage light comes on.
 
I agree this is a very beautiful Crusader. The cockpit textures and switches are superb!
I too intend to alias to the Milviz F-100. I also noticed that I had no exhaust effect so will be adding some smoke.
There is an exhaust effect but it's smoky only at low throttle settings. 50% (approximately) and below and mine isn't visible immediately. I couldn't find an effects gauge for it so I could reverse it. Didn't see an engine smoke effect in the lights or smoke section either.
 
OK, I'm good as far as a quick popup A/P gauge working. Also have Casper the friendly ghost outside my windscreen. Probably forgot the windscreen defog!@sparouty this is a great flying aircraft! The popup A/P is just a handy convenience.

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Defog switch is on the outboard side of three toggle switched on the front of the RH panel. (Iffin you didn't spot it already.)
 
Ah the Lavigne & co Falcon F50 AP - know it well!

Now the "real" trick. I found that if I take off and get the wheels up and then set up the A/P and engage, all works as expected. All the proper lights are lit. It was trying it on the ground before takeoff that screwed it up. (of course, I pause the Sim while doing the setup)! :applause:
 
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