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Static versus AI

Hi Daube - I'm a little confused. What/where is the "cast" option for autogen trees ? I only see the Ground Scenery Shadows option. I've always understood checking that option caused all ground scenery, including autogen (incl trees) to cast shadows ?

Ah, sorry about that ! In fact I have confused FSX and P3D. :banghead:
My comment was only valid for P3D v3 or v4, in which the options for shadows are more specific/detailed than in FSX. :pop4:

I don't remember for sure, but I think you are right: I also used to deactivate the scenery shadows back in my FSX days, because they were too heavy for the FPS, and they didn't look so good.
Then your original remark about the advantage of AI planes compared to scenery planes makes perfect sense :ernaehrung004:
 
I did wonder if it was a P3D thing. Though I didn't realise that the shadowing option was split there. Now, if only my favourite a/c would work in P3D . . . .
 
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