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VC-10 out now.

Edit: It seems that the 'Pure virtual function call error R6025' is pretty common in FSX using a variety of addons. We are looking into possible solutions.

Have users check and install every Visual C++ redistributable out there. Or ask the developer of any C++ gauge or module which compiler version was used and then use the corresponding redistributable package.
 
Thanks to Nick and Dave for their observations. Two guys that I know, and whose advice and judgement I've had to call upon in the past with positive results. Thanks also to Martyn from Just Flight for promising to take a look at those problems and rectify if possible.

I've been looking forward to this VC10 as it was the first aircraft that I flew in multiplayer many moons ago. For the moment I'll heed my dear old Mum's advice and keep my hand on my halfpenny!

Dennis.
 
Martyn;1114374 We can only really guarantee full compatibility with FSX and P3D v1-v4 singleplayer with no additional (e.g. VR) software installed said:
Thanks for your reply Martyn.

If that is the case, will you please consider a refund in my case as I only fly in VR and always in Multiplayer.

It might also be a good idea to include a note to that effect when software is released.

Regards,

Dave.
 
We believe that we've tracked down the cause of the multiplayer CTD. There appears to be a bug in FSX related to the use of custom smoke effects in multiplayer and/or with AI traffic. If you are encountering CTDs in multiplayer then please get in touch with our support team and they'll send you a fix to try.

Thanks
Martyn
 
Thanks for your reply Martyn.

If that is the case, will you please consider a refund in my case as I only fly in VR and always in Multiplayer.

It might also be a good idea to include a note to that effect when software is released.

Regards,

Dave.

Hi Dave,

Please contact our support team via the JF website (https://www.justflight.com/support-contact) and they'll be happy to sort that out for you.

We have hopefully resolved the multiplayer issue (see above). As with any developer/product, we can't guarantee compatibility with third-party software such as FlyInside and it's not really feasible to list such software on the product page.

Thanks
Martyn
 
We believe that we've tracked down the cause of the multiplayer CTD. There appears to be a bug in FSX related to the use of custom smoke effects in multiplayer and/or with AI traffic. If you are encountering CTDs in multiplayer then please get in touch with our support team and they'll send you a fix to try.


Hello Martyn,

I had already tracked that one down and was waiting to post
after my colleagues had tested it.
Unfortunately, they have not had time.
I did nothing scientific except remove the effects from the effects folder,
working on the basis that the most common error report is the visualfx.dll.
I have been unable to replicate the C++ error since.
Thanks and I hope that this is the correct resolution for what I think is
otherwise an excellent aircraft model.
I have sent a second support request asking for your fix.
 
Thanks for the confirmation Nick. An updated version of VC10 Jetliner is now available which should work in multiplayer whilst allowing you to keep the smoke effect.

https://www.justflight.com/support/vc10-jetliner/1840aa4

Changes include:


  • Pitot heat fixed
  • Smoke effect on takeoff added
  • Contrails added
  • Improvements to fuel transfer/crossfeed system
  • Multiplayer CTD fix

Thanks
Martyn
 
Thanks Martyn.
The service pack has cured the multiplayer problem.
I still don't see any smoke on take off and I had contrails
in any case, thanks to Precipitfx.
All credit to you and your team for fixing this so promptly.
Many thanks indeed for that.
 
I haven't bought any payware for a while now, but always had great experiences from Justflight and/or AH. Way back to CFS2 days. For a while I think I bought everything they sold. Ah, memories......

Jamie

PS. The memories are regarding a time when FS flying was a simpler affair all round, very much trouble free motoring and fun. I sometimes wonder if things are so real these days that we almost carry the burdens of a ground crew worrying about how to get the planes we care for to fly safely and correctly.
 
I watched the promo video, are the stairs and ground vehicles able to be turned off, for replacement by GSX?

Can I ask who of the two devs did the FDE and coding?
 
Paul Frimston did the FDEs, AH the models, some code, mapping and JF the "deeper' level coding and liveries.The vehicles are hard-coded.:engel016:
 
Jeansy,

Yes, you can switch the ground equipment on/off via a switch beside the FE's panel. GSX vehicles work fine - at least they did for me when I just landed at HKJK :)

MPK
 
Hello,
you can add and remove them from the FSX\P3D drop down menu too.
I haven't really grasped how to set GSX up but this seems to be something like it?

Untitled.jpg
 
Jeansy,

Yes, you can switch the ground equipment on/off via a switch beside the FE's panel. GSX vehicles work fine - at least they did for me when I just landed at HKJK :)

MPK

Thanks, that does help the decision, pending on the FDE and the demo

Hello,
you can add and remove them from the FSX\P3D drop down menu too.
I haven't really grasped how to set GSX up but this seems to be something like it?

Im assuming your more a Aerosoft AES guy Nick, regardless, once you set up one aircraft, the others are easy, or you can wait for someone to post a profile on their forums
 
Been mostly out of Simming for a while but this model intrigued me enough to buy it but I have a serious issue which I hope the Just Flight Staff who frequents here can help with (and yes, I have submitted a ticket on this but had no way of showing the screenshots in the ticket). What is happening is that after I installed the model, the fuselage is showing transparent just ahead of the wing root and on towards the nose. I tried uninstalling and reinstalling and made sure the virus scanner was off but to no avail, the issue still persists. The model functions fine otherwise. I have seen this type of anomaly before with a couple of models but usually it cleared up with a fresh install. Here are the screens of the issue. Any ideas?
attachment.php
attachment.php
 
Unfortunately that's not something that I've ever seen before but we will investigate with the help of the developers and get back to you via your support ticket.

Thanks
Martyn
 
Usually, the planes missing some parts are due to two possible problems:
- the lack of HIGHMEMFIX tweak in the FSX.cfg
- the need to recompile the shaders (in c:\users\your name\appdata\local\microsoft\fsx\shaders)
 
Usually, the planes missing some parts are due to two possible problems:
- the lack of HIGHMEMFIX tweak in the FSX.cfg
- the need to recompile the shaders (in c:\users\your name\appdata\local\microsoft\fsx\shaders)

It's neither. Those items are G2G and all other models (including Just Flight models) work just fine.
 
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