• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Milton and team's XP54 native released

Had a small time today...refined left Wing a little more. WIP. getting there!

36617916836_042682d8e1_o.jpg
 
Looks very awesome Rick! The metal textures look like the real thing. I really enjoy flying this bird around KEDW!
 
Thank you! Hopefully I'll get a chance to work on this this week. I've been slow to get back into the swing since vacation ending.
 
This is one of the most realistic repaints I have ever seen. You are really a master of metallic surfaces, Rick. My sincere compliments.

Cheers,
Mark
 
Thanks Mark. Before I got the RH side started, I'be decided to start experimenting with some details...

36728091485_0294d46ac1_o.jpg


36332378830_c49ddb2e75_o.jpg


36728091135_770a7174e8_o.jpg
 
Frankly, the smudge look is okay but when it looks grainy, its not realistic to me. Gradual, smudgy, faded, or oxidized is good.
 
I think the issue is the screenshot Milton...my settings in v4 are grainy and I haven't been able to clear it up. Something that has been super annoying to me! In Photoshop it is smooth...I was noticing that many of my textures in P3Dv4 have been skiing up grainy...I need to spend more time in it trying to solve it.
Unless you see that too... In which case I'll have to recalibrate my vision!
 
I think the issue is the screenshot Milton...my settings in v4 are grainy and I haven't been able to clear it up. Something that has been super annoying to me! In Photoshop it is smooth...I was noticing that many of my textures in P3Dv4 have been skiing up grainy...I need to spend more time in it trying to solve it.
Unless you see that too... In which case I'll have to recalibrate my vision!

Ah, okay, sorry to hear that Rick. Keep with it; progress is good. :)
 
Milton, any chance you could add a place holder specular file for the spinner? as you can see here, it gets too dark in certain angles...due to no specular compared to the rest of the airframe.

35933197374_c5496a9c4a_o.jpg
 
Milton, any chance you could add a place holder specular file for the spinner? as you can see here, it gets too dark in certain angles...due to no specular compared to the rest of the airframe.

Rick,

Not sure how to deal with that. This project has been completed, and released to 3 websites with thousands of downloads.

We would have to update all the models to add the specs and release an update.

Is there no other alternative?
 
No worries Milton! I'll deal with it. Can simply lighten up the texture completely... It'll work well enough. Keep the stationary texture the same and lighten up the spinning one.
 
No worries Milton! I'll deal with it. Can simply lighten up the texture completely... It'll work well enough. Keep the stationary texture the same and lighten up the spinning one.

Thank you Rick; that was my thinking along with the fact that its a different kind of metal and therefore would likely have a different appearance.
 
Bumps finished

I have finished creating the bumps. How would you like to distribute them Milton?
 
Scratch that Milton, I'm getting the same banding along the vertical stand as we did with the leading edge of the b26...any chance this could be resolved? If not no worries...we could omit the tail area I suppose...
 
Scratch that Milton, I'm getting the same banding along the vertical stand as we did with the leading edge of the b26...any chance this could be resolved? If not no worries...we could omit the tail area I suppose...


Rick, I will have to look at the issue to see.

With regard to the distribution, I do not usually distribute other people's work unless they are part of the original release.
If this requires the models to be changed, then you could distribute a copy of the replacement model folders with the textures with my approval, assuming the model changes had no impact on the original textures.

Were you also going to distribute a bare metal texture or was your work with an original texture?

I'll get back to you.
 
Yes, the metal textures are by me, created with the paint kit. If you do make an "update" to the package, you can include it if you wish, and of course along with the bumps, as standard fair.
 
Another bird has achieved a level of detail surpassing many payware models. Can't wait to see what's next ? How is the VC ? Strange I have not seen any screenshots of a VC.
Great work, Milton and team !
 
Last edited:
Back
Top