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Milton and team's XP54 native released

The archive has been updated to incorporate v1.1 changes that correct various issues as of August 5th, 2017.


If you downloaded before August 4th, you may want to re-download to replace your current XP-54 folders.

This is a full replacement update.

Fixes include:


Fuel gauge not working
Minor texture issue on the 97 Bluebird
Incorrect night time gauge backlighting texture VC01_L.bmp
Two seats in the VC
FSX Only - Remapped pitots
Coolant (radiator) temp gauges in some liveries
FS9 only - fix some textures that had MIPMaps included

http://www.sim-outhouse.com/sohforums/local_links.php?catid=33&linkid=22846
 
Thanks for the fixes- that double seat was bugging me lol!

It's amazing the things that can be "not seen" when testing by any number of people.

One tends to be so focused on certain aspects or changes and totally misses the obvious. :)

Hope all is well now.
 
It's amazing the things that can be "not seen" when testing by any number of people.

One tends to be so focused on certain aspects or changes and totally misses the obvious. :)

Hope all is well now.

Hi Milton, with the latest update, the seat lowering/drop down animation is not working properly. (Shift S) The pilot descends a bit, then pops back into the cockpit. The fuselage door only opens slightly, then closes. Running FSX with dx10 fixer. Seems to be that way on all models. Previous version was uninstalled.

- d
 
Hi Milton, with the latest update, the seat lowering/drop down animation is not working properly. (Shift S) The pilot descends a bit, then pops back into the cockpit. The fuselage door only opens slightly, then closes. Running FSX with dx10 fixer. Seems to be that way on all models. Previous version was uninstalled.

- d

Ooops, seems to be something with my DX10 Fixer which I recently updated. Other aircraft Shift S canopy behavior is just as weird. ;-(
 
Milton and team... Great job! Works in P3Dv4 as well! I'm going to make some bumps for it, as well as speculars. I just love this type of aircraft. We don't have enough of them of this quality. I highly recommend the book "Experimental & Prototype US Air Force Jet Fighters" By Jenkins and Landis from Specialty press. Features this aircraft among many others.
 
Milton and team... Great job! Works in P3Dv4 as well! I'm going to make some bumps for it, as well as speculars. I just love this type of aircraft. We don't have enough of them of this quality. I highly recommend the book "Experimental & Prototype US Air Force Jet Fighters" By Jenkins and Landis from Specialty press. Features this aircraft among many others.

Oh wow! That's great to hear Rick. I look forward to that. :applause:
 
Fuselage bumps created and look ok... Need a little more definition... But I've refined my pri cess and can create then very quickly now! Should be done by tomorrow with the while aircraft!
 
Great news Rick.

This plane is already getting lots of flight time around Muroc. Will keep getting more ...:applause:
 
First pass. Fuselage only. I'm going to refine it just a bit more but I'm really pleased thus far. Note: I've not done anything otherwise to the textures at all, and I've only put in a very rough standby spec just to give a working contrast to the bumps and breakup the alpha that is included in the original textures.

36021877590_8a1161c623_o.jpg
 
Great! Was hoping someone would jump on this one for bumps and specs as I think it will add to the visuals immensely. Thank you Rick.
 
I've gone ahead and used the paint kit to create a new paint free aluminum. Still refining. Still just fusealge...alsi I Haven't touched the spinner yet either.... Way too reflective ATM...

36428511875_d94982aeab_o.jpg
 
Wow Rick - stunning. Definitely going to be my scenery spotter during my KEDW / NACA build.

Which is an interesting segwey to acknowledging a big thanks to Milt for this and the other interesting birds like the XP-72. The period of exploring the final stages of what was possible with piston engines, before the jet and rocket periods of the 50s and onward. These projects are far more than the sum of their parts - thanks Milt, and thanks Rick et al for the improvements, repaints, etc.

dl
 
That is some fine looking bare metal there Rick. Polishing all that must be extremely tiring on the arms. :)
 
Thanks gentlemen. The paint kit is right up my alley, put together, the way I would do one myself! So it s been very easy work flow so far! Just getting used to the texture sheets and what pieces are what... Didn't have as much time as I thought I would... Forgot about my daughter's soccer practice today.... Go figure I'm The coach too! Lol. Vacation does that to your brain!
 
Thanks for this gem Milton. I also installed the XP54 into P3D v4 and all seems well. Looking forward to Rick's visual improvements. Thanks all!
 
Sorry gents, had my parents come into town for the last week. But, here's the progress report. I've got the bumps complete for the Fuselage and LH wing. They look great. I just haven't had the time to replicate efforts to the final 2 textures. But once I do it will be quick. I'm creating another base metal skin in concert. I'm also creating custom speculars as well. The paint kit is superb. And I've had to create very little from scratch. Just targeted manipulation of the great kit!
 
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