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The Staff of SOH
I'm using it exclusively in P3Dv4 well Milton. She looks great!
I think the issue is the screenshot Milton...my settings in v4 are grainy and I haven't been able to clear it up. Something that has been super annoying to me! In Photoshop it is smooth...I was noticing that many of my textures in P3Dv4 have been skiing up grainy...I need to spend more time in it trying to solve it.
Unless you see that too... In which case I'll have to recalibrate my vision!
Milton, any chance you could add a place holder specular file for the spinner? as you can see here, it gets too dark in certain angles...due to no specular compared to the rest of the airframe.
No worries Milton! I'll deal with it. Can simply lighten up the texture completely... It'll work well enough. Keep the stationary texture the same and lighten up the spinning one.
Scratch that Milton, I'm getting the same banding along the vertical stand as we did with the leading edge of the b26...any chance this could be resolved? If not no worries...we could omit the tail area I suppose...
Another bird has achieved a level of detail surpassing many payware models. Can't wait to see what's next ? How is the VC ? Strange I have not seen any screenshots of a VC.
Great work, Milton and team !