Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONIt's is accessible for as long and SOH continues to host our files. We have not placed our models on any other file site. If you discover them elsewhere beware.Will this model remain accessible or is this a temporary situation?
Thank you. Good to know.It's is accessible for as long and SOH continues to host our files. We have not placed our models on any other file site. If you discover them elsewhere beware.





Definitely no offense intended, lagaffe. I just knew that this excellent airplane was uploaded here "as is" with no technical support, so I didn't want to bother you all with it. I am aware that this is a 2020 build, and that those sometimes don't fully work as intended in 2024, so it's definitely not something I blame the plane or developers for. I'm just grateful for the gift (along with all your others).As a developer, I like to be warned of potential problems when using my planes. Finding out that people have problems and misrepresent the plane shocks me every time.
My email address is known and my MP are accessible on all the sites where I have posted: why nobody deigned to send me a MP to report this ?
- The effect you advise to remove is an effect that exists in FS20 (the Asobo files structure) with parameter values making light white. My effect has the same name and simply changes 2 parameters to have an orange light. It is possible that my effect replace the Asobo in FS20, I will study the solutions but Asobo included a nightlight in its code without leaving any possibility for the developers to modify it in intensity and value ...
- This effect does not exist in FS24 so I don't understand how it can alterate the others airplanes ....
To correct the general light effects on the VC, there is a way that I have been thinking about for a few months and that I will test on the DC-4.
It consists of changing some ModelBahavior to link the "emissive" effect of textures according to a potentiometer or the value of a variable. I had planned this ModelBehavior in the middle of 2024, but then I have forgotten to use it, sorry.
I have already try to increase the value of the potentiometer (2 => 5) the result seems horrible to me because it looks like a "lighthouse" and not a "pilot light"