Here's something I discovered this weekend, and sorta applies to the review.
I just got my new computer on Friday.
I wasn't going to install 'Flight' because it was so unimpressive to me, on my old system.
But I had close to a dozen or so hours in 'Flight' on the old box.
Intel Quad Core 1.8Ghz, 3 GB ram, 9500GT
Cartoonish graphics, no working force feedback, panning in the VC was iffy.
The flight dynamics felt arcade like, I couldn't see how people were describing them as 'accurate'.
So on a lark I installed 'Flight' on my "spanking new super-computer I've always wanted" I put together this weekend.
i7 2600k 2nd gen Intel 3.4Ghz with boost to 3.8, 16GB ram, GTX 550 ti...etc.
I figure, "Hey!", I'll see what it looks like with full on settings, for giggles.
Be fun to see the high FPS...
I was blown away.
It's almost a totally different experience.
Graphics are huge improvement (duh, obviously I know), force feedback works great, panning in VC is smooth and controllable.
Flight dynamics feel a whole lot better, (force feedback helps too).
I can understand the improved flight dynamics statements others have made, now.
So now I can see how a handful of folks are excited about 'Flight'.
I've gone from having no further interest in it based on my experiences with my old computer system, to actually looking forward to the 'Alaska' release now.
Will it replace my FSX? Nope.
I've been wanting a better box to improve the FSX experience anyway, I want to continue with FSX.
It still affords me the freedom I want in my sims.
Plus there are some other sims I haven't been able to run on the old system, like 'Rise of Flight'.
These are totally un-scientific observations, of course, I know.
But I can't help but wonder if 'Flight' is somehow automatically scaling back certain features based on an individual's computer performance?
Maybe with faster systems, it's not so bad a product after all?
Anyway, for me personally, right now, it looks like 'Flight' just got an indefinite extension on it's life.
I just got my new computer on Friday.
I wasn't going to install 'Flight' because it was so unimpressive to me, on my old system.
But I had close to a dozen or so hours in 'Flight' on the old box.
Intel Quad Core 1.8Ghz, 3 GB ram, 9500GT
Cartoonish graphics, no working force feedback, panning in the VC was iffy.
The flight dynamics felt arcade like, I couldn't see how people were describing them as 'accurate'.
So on a lark I installed 'Flight' on my "spanking new super-computer I've always wanted" I put together this weekend.
i7 2600k 2nd gen Intel 3.4Ghz with boost to 3.8, 16GB ram, GTX 550 ti...etc.
I figure, "Hey!", I'll see what it looks like with full on settings, for giggles.
Be fun to see the high FPS...
I was blown away.
It's almost a totally different experience.
Graphics are huge improvement (duh, obviously I know), force feedback works great, panning in VC is smooth and controllable.
Flight dynamics feel a whole lot better, (force feedback helps too).
I can understand the improved flight dynamics statements others have made, now.
So now I can see how a handful of folks are excited about 'Flight'.
I've gone from having no further interest in it based on my experiences with my old computer system, to actually looking forward to the 'Alaska' release now.
Will it replace my FSX? Nope.
I've been wanting a better box to improve the FSX experience anyway, I want to continue with FSX.
It still affords me the freedom I want in my sims.
Plus there are some other sims I haven't been able to run on the old system, like 'Rise of Flight'.
These are totally un-scientific observations, of course, I know.
But I can't help but wonder if 'Flight' is somehow automatically scaling back certain features based on an individual's computer performance?
Maybe with faster systems, it's not so bad a product after all?

Anyway, for me personally, right now, it looks like 'Flight' just got an indefinite extension on it's life.
