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Released: Aerosoft F-16

Wow - yes thats a great repaint - keep them coming please and thanks for sharing :ernae::applause:
 
Hi guys

Just a stupid little question from a total flying dummy... My main interest in FS is actually scenery design and how things LOOK, and when it comes to flying I hardly know how to use most of the systems on an average plane :redf: I normally feel most comfortable flying stuff that isn't more complicated than a Mooney Mite, but this bird just looks so great (and has a RDAF version too), so my question is:

Will I be able to have any joy from this plane (without long studies of instruments and procedures that don't really interest me), or will it just leave me on the ground, scratching my head while I try in vain to start the engine???

Regards
Kim

I start cold and dark. Actually, the engine is whining down. :costumes:

It takes CRTL E to start the engine. There are four switches on the right console near your elbow (Avionics Panel) turn them on. They control the MFDs & INS.

There are three switches next to the control stick that control what you see on the HUD. Click them forward twice. Now turn the top left wheel under the HUD to light it up.

You are now read to fly!
 
Oh, that's nothing special... just a bit of my EKVL Værløse Airbase scenery. A project that I have been working on for a long time (and propably will be for a long time to come). It's a part of the Denmark Scenery pack.

Regards
Kim
 
I purchased the download version of this great bird (though i already ordered and payed for the boxed version. Imagine how anxious i was to get and fly the bird :d).
Looking at and testing this great addon i have the following remarks:

1) In VC view the GBU-12 seekers show a 0 velocity position (hanging down) even when the bird is already airborne and the external view shows the seeker pointing forward.

2) The models equipped with the IRIS-T lack HMS

3) The AIM-9X should be added in the inventory

4) All models lack a possible improved or advanced flight helmet

5) The only bomb-load as far as i can see is the GBU-12, how about the other smart bombs including the JDAM, JASSM, GBU-10, GBU-24 etc?

6) The AIM-120's included only comprehence the AIM-120B (or A), it lacks the C model

7) The radar is only capable of search and some sort of TWS mode (though the capabilities available are great)

8) Recce sytems like Recce Light & MARS could be nice addons

9) INERT & practice payloads (A-A & A-S) also are recommendable (if simulating being participant to a major exercise like Maple or Red Flag).

10) ACMI pods

11) Chaff/Flare effects

12) if possible; some symbology on the ALR display when tracked by another plane (especially for multi-player)

13) Other air-to-air missiles possibly carried by the F-16 (The Rafael missile line).

14) TER's for the bomb-load (meaning 2 GBU-12's per wing pylon)

15) Dumb bombs (MK-82, 84, BLU-109) and though politically incorrect, Cluster bombs like the CBU-87/97


One general question for the developers: are you also planning on an expansion package with B and D models (e.g. dual seats, especially the enhanced dorsal spine ones), and the latest C models?

Though a lot of whishes and observations are listed i am impressed and very happy with the product so far :medals::applause:.
 
I purchased the download version of this great bird (though i already ordered and payed for the boxed version. Imagine how anxious i was to get and fly the bird :d).
Looking at and testing this great addon i have the following remarks:

1) In VC view the GBU-12 seekers show a 0 velocity position (hanging down) even when the bird is already airborne and the external view shows the seeker pointing forward.

2) The models equipped with the IRIS-T lack HMS

3) The AIM-9X should be added in the inventory

4) All models lack a possible improved or advanced flight helmet

5) The only bomb-load as far as i can see is the GBU-12, how about the other smart bombs including the JDAM, JASSM, GBU-10, GBU-24 etc?

6) The AIM-120's included only comprehence the AIM-120B (or A), it lacks the C model

7) The radar is only capable of search and some sort of TWS mode (though the capabilities available are great)

8) Recce sytems like Recce Light & MARS could be nice addons

9) INERT & practice payloads (A-A & A-S) also are recommendable (if simulating being participant to a major exercise like Maple or Red Flag).

10) ACMI pods

11) Chaff/Flare effects

12) if possible; some symbology on the ALR display when tracked by another plane (especially for multi-player)

13) Other air-to-air missiles possibly carried by the F-16 (The Rafael missile line).

14) TER's for the bomb-load (meaning 2 GBU-12's per wing pylon)

15) Dumb bombs (MK-82, 84, BLU-109) and though politically incorrect, Cluster bombs like the CBU-87/97


One general question for the developers: are you also planning on an expansion package with B and D models (e.g. dual seats, especially the enhanced dorsal spine ones), and the latest C models?

Though a lot of whishes and observations are listed i am impressed and very happy with the product so far :medals::applause:.

There are two types of ACMI pods, the legacy one reliant on ground stations/instrumented ranges and the Flight Profile Recorder with the "CF card" at the rear.
And... Why don't you publish the list on the models request forum over at Aerosoft and see what Mathijs says?
I knew that if we brought it this far, we would get even more requests.. :d Again.. we've concentrated on getting the national differences of the aircraft right and not doing 50 plus different external stores. I am kinda hoping for two seaters instead of ordnance.
 
Now if someone had pointed out to me that there was a Weasel in the pack...

Yeesh. I might have to get it now, just for the tailcode and regardless of the ordinance! :redf::d

Ian P.
 
Man......I like it as is!! It's still messing with my trottle, it's keeps advancing or retarding without any input. Am I doing something wrong? It's the only aircraft in FSX that does that to me..........?:isadizzy:
 
There are two types of ACMI pods, the legacy one reliant on ground stations/instrumented ranges and the Flight Profile Recorder with the "CF card" at the rear.
And... Why don't you publish the list on the models request forum over at Aerosoft and see what Mathijs says?
I knew that if we brought it this far, we would get even more requests.. :d Again.. we've concentrated on getting the national differences of the aircraft right and not doing 50 plus different external stores. I am kinda hoping for two seaters instead of ordnance.

Regarding posting at Aerosoft; will do

About the modelling the national variants, and the model in general; outstanding job!, worth every single penny (even purchasing it twice :d).

Getting the hang on the internal systems, the Aerosoft team did a splendid job there as well. About the F-16, i'm very sensitive for detail, and i'm very satisfied with it. :medals:

The F-16, and now the AS F-16 for FSX in particular, is my all time fav aircraft.
 
Man......I like it as is!! It's still messing with my trottle, it's keeps advancing or retarding without any input. Am I doing something wrong? It's the only aircraft in FSX that does that to me..........?:isadizzy:

That because you are a Marine and that is an AIR FORCE fighter. It is too complicated for a Marine. ;)

:cost1:
 
Sorry but the Navy and Marine Corps figured out flying a LONG time before the Air Force did. The F16 is ass backwards, I mean, who puts the stick on the starboard side panel of a cockpit? It's supposed to go on the deck between the pilots feet......ah......DUH!! The Air Force must have done a study using chimps and they liked it there. :costumes: Jokes aside......is anyone else having the same problem with their throttle controller?
 
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