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Released: Aerosoft F-16

Yago9,

I went in to FSX to fly the F-16, and under my aircraft inventory it looks like the one that you did. But once I select it, and go flying it turns back into the original F-16. I transferred the repaint files like I how I normally do.
Help!


It,s a generic thumb dont look for it like that ..READ !! the description below picture..it should match the aircraft variation from your CFG file..ex. ANG Minnesota, Duluth AFB bla bla..
 
It's easy enough to change the thumbnail - you can even do it with a screenshot in this thread...:mixedsmi:
 
A bunch of Selfridge Michigan ANG versions .New helmets,visor,glass.I,ll upload after i manage to learn how to save the files as good DDS files instead of BMP,s..
 
Mountain Home and California

Great work Yago, just didn't want to forget the boys from Mountain Home and California.

Tom
 
I also posted this on the Aerosoft forum. Needless to say, if you're answering there, don't answer here. I figured, though, that the flyers here might have explored this particular item more. (Not knocking the other crowd -- but this is the Combat Flight Center!)

This evening I am flying the US Navy F-16A stationed at Fallon NAS. Is the Aerosoft model enabled for carrier ops? I can put the hook down, but when I trap it doesn't seem to catch. To check, I landed the F-16 on a nearby runway, switched to the freeware Goshawk (a naval trainer), landed on the carrier, then changed back to F-16. I tried to lower the launch bar (shift-U), but that didn't seem to do anything. Nor could I could arm takeoff assistance (shift I).

I know there are several variables here, but this isn't the first time I've tried to trap. Has anyone made it work so far? I'm not panicked; this is a very fun package, and these things can be added after the fact (even if they don't display as part of the model).
 
I doubt it. The Navy F-16s aren't carrier capable aircraft, and I doubt Aerosoft would enable carrier ops for two repaints. The tailhook you're seeing exists on all USAF aircraft and most fighters. It's to stop the aircraft in case of emergencies and it has nothing to do with carrier ops. In fact, the USAF tailhook isn't strong enough for regular carrier use.
 
From http://www.forum.aerosoft.com/index.php?act=announce&f=141&id=13

An update is now available in the FAQs/Updates section at www.aerosoft.com

The Update V1.10 addresses the following.

1.10 Service Pack 1
Fixed CTD on FSX SP2 systems
Fixed wrong MFD's and HUD gauges
Fixed Engine smoke on all combat versions etc.
Fixed Demo smoke on KLU-Demo, BAF-Demo and Thunderbird
Fixed asymetric loadout
Fixed fuel system
Fixed Speedbrake
Fixed Com radio
Fixed taillight on various versions
Fixed speedbrake indicator
Fixed red light for gear handle
Fixed sound for Canopy open / close reversed
Fixed Stdby HSI heading bug and RMI triangle
Fixed trims set to neutral after Autopilot disengagement
Fixed Autopilot
Fixed engine smoke with afterburner engaged
Fixed stupid tooltips

Changed VC Cameraview for Left Aux panel (COM radio)
Changed eyepoint to coincide with centerline
Changed AA HUD to show better information on range to locked target

Added aircraft panel state configuration utility
Added inflight refueling
Added Portugese F-16's
Added Shockwave gauge line in panel.cfg's
Added Shockwave redux light section
Added two missions (the Airforce one repaint is used with permission of the creator, Damien Oxier)

KNOWN LIMITATIONS/BUGS:

- Due to some unknown reason, the last two digits on the COM radio, in some rare occations, goes blank.When this happens, simply keep dialing the last knob until it shows 00 (Zero zero) again.
- During Aerial refueling, fuel is added 25% for each 20 sec and does NOT happen gradually. This is due to a FSX limitation.
- Landing lights are not possible due to the structure of the HUD we used. As the HUD is far nmore important we decided to accept this limitation.
 
NO! The glider package first! :costumes:

I'm not a big fan of jets, but I am noticing my credit card inching ever closer to the keypad on my keyboard....

Sorry for popping up a rather old post but I just wanted to say that the glider and the Catalina are done by separate teams they only share me in fact. We got 4 or 5 teams on aircraft projects all the time, but some of them will not bet for FSX but for professional simulation so you won't see them.
But the Glider is close to a final beta and the Catalina is well underway as well.

Mathijs
 
Sorry for popping up a rather old post but I just wanted to say that the glider and the Catalina are done by separate teams they only share me in fact. We got 4 or 5 teams on aircraft projects all the time, but some of them will not bet for FSX but for professional simulation so you won't see them.
But the Glider is close to a final beta and the Catalina is well underway as well.

Mathijs

Hey! Great to see you here! :wavey:

Valtteri
 
Well,If it takes that long for a file to show up in the library ,specialy over the week-end ,then i have to look for a different site to upload from now.
I,ve uploaded the thunderbirds pilot if interested.Maybe it pops out today.
 
Well,If it takes that long for a file to show up in the library ,specialy over the week-end ,then i have to look for a different site to upload from now.
I,ve uploaded the thunderbirds pilot if interested.Maybe it pops out today.

yago,
I don't see your uploads in our queue here....Perhaps they timed out or something?
 
Superb screenshots everyone. This one look like a real fun ride :ernae:
 
Superb screenshots everyone. This one look like a real fun ride :ernae:
I don't know how I can express what a good package and 'must-own' this aircraft is to a potential buyer. You'll just have to trust me until you buy it that this is the greatest fighter or military aircraft ever made for MSFS.
 
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