• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Milviz stops developping FSX airplanes

I think you are forgetting you can plug in your old hard drive and not go through any setting hassles. Believe me, the advance performance would be well worth it.

i remember very well when FSX was released and very few people could run it. It took a super computer to get anything but a slide show. It took me a year before I upgraded. Time marches on and FSX can Run well on a “mid” spec computer.
 
I Certainly think more developers will do this. As others have already said, up until 4.4 developers could make there FSX models and do a simple convert to 64 bit and it would work, or make it for 64 bit and then 'simplify' there model to work in FSX. As new features like PBR become more accepted and even demanded by customers its not just a matter of converting from one to the other, now you have to re-implement features using completely different methods.

As you can see from many of the comments for a large percentage who are saying with FSX the reason is financial, they don't want to spend the money on the new hardware and/or software to run the latest SIM. So if your a developer and your creating something new, of course your going to make sure its P3D compatible before you do FSX, as you can see from the chart YoYo posted P3D users now out number FSX uses and you know there willing to spend money on new products.

So developers are always going to ask themselves if its worth making the product FSX compatible and as the FSX base continues to shrink the answer is more like no to FSX than yes.
 
Nop... finished... end... stop. Even the very soon T38C will be released for P3D 4.4 only...
Well, looks like I'll have to get a new machine to run P3D and maybe DCS as well as admittedly they both look marvelous, and I really want both Milviz's Thud and Razbam's Mig-19. I can run both machines through my TV so I'm not REALLY losing anything as FSX or P3D would be available depending on what I feel like flying. I just can't cut the strings on FSX though because of the investment in add ons (I could buy a nice used car, or an engine for my RX-8) over 5 or 6 years and it does still work well enough for me.
 
Agree with get back OT but here's a thought........only one developer appears to have taken this decision so far, but perhaps the 'First of Many'?
:encouragement:

That's the truth.

There's at least one other developer already moved to P4D - namely Simworks Studios. Their T-37 Tweet is P4D-only.

Dave
 
I'm thinking it may be beneficial to launch a thread covering the challenges and benefits of moving towards 64bit. The 32bit platform will eventually be abandoned entirely by manufacturers and developers as well. From what I have read on this post, it seems a comprehensive look at costs and the real learning curve could relieve some of the anxiety in this area.

I'd be willing to kick it off if there is interest.
 
Agree with get back OT but here's a thought........only one developer appears to have taken this decision so far, but perhaps the 'First of Many'?
:encouragement:

Flight Replicas sales are almost equally divided between FSX and P3D, with no trends one way or the other so far. And so, no intention of cutting anything off. :)


My off-the-shelf-but-higher-end computer handles FSX and P3Dv4, both with ORBX full sceneries, without any problems. (That is, until I installed the new True Earth Great Britain South in P3Dv4, and now have had to move sliders left to cope....)
 
To P3D or not to P3D (and P4!!) Part 2

Thanks Mike,
It,s heartening to know that developers like yourself will be supporting FSX for the immediate future. I have no doubt that eventually I will have to upgrade and invest in P3D, but for economic and other reasons, I will be staying with FSX for as long as possible. It is obvious that our hobby has enthusiasts from many many backgrounds, which is one of the things that makes it so enthralling. It is an education to read these forums, and learn from so many about the techniques and complexities of Flight Simming. As I have stated in some of my previous forum posts, I am a computer Neanderthal, so moving outside my comfort zone, is a major effort!! However, technology marches on, and I'll have to move with it-however a question, P3D or X-Plane seems to be the current way to go, but I noticed from a previous post that at least one developer is now producing for P4 only. Does that mean the P3 users will eventually be finding they will have to further upgrade? There still seems to be plenty of FS9 and prior enthusiasts out there, who are still receiving some support. Therefore there seems to still be a viable market out there for developers both freeware and payware for the foreseeable future. I stand to be corrected, but not so long ago I believe I saw a comment by freeware developer (par excellence) Milton Shupe, that he does not have P3D, but FS9 and FSX only.
 
Like many I was keen to get my hands on the F105 from Milviz, curious if they'd let another developer take it to completion ?
 
Going over the graph lifted from the 'Navigraph Flightsim Community Survey 2018' and then reading the original PDF is enlightening.

The highest number of respondents (roughly 38%) are from the US, next comes the UK (about 14%) then Germany (at 10%), with the remaining seven countries at 5% going down to almost 1%.
Maybe I'm being my usual cynical self but it does appear to be skewed toward one particular market.
Levels of education are really interesting, 25% of respondents are in the highest educational level while all others fall below 20%, but annoyingly there are no numbers, just a (dubious) bar graph.
Incomes (just a few porkies IMHO), time spent, expenditure on hardware and software, freeware v payware comparison, employment status appear a tad vague.
Types of aircraft flown (overwhelmingly GA and Tubes) seem to fit the general profile.
One section that seems to be highest on the BS scale (just my opinion) covers the 'Preferred Generalist Stores' section, aka 'Where do you buy stuff'.......................Aerosoft and SimMarket miles ahead????

Methinks the 'Survey' is somewhat flawed, but that's just my cynical opinion.

:devilish:
 
3. Conclusion
The typical flight simulator enthusiast is a 43 year old male from the United States. He flies simulators
2-3 times per week for about 5-10 hours in total and was introduced to flight simulation 20 years ago.

There is a 27% likelihood he already has some sort of pilot license. If so, he was introduced to flight
simulation before he pursued his pilot license. Moreover, he has a bachelor’s degree, is full time
employed, makes 50,000 USD per year before tax, and spends about 250 USD on software and 200
USD on hardware annually. He prefers X-Plane 11, but Prepar3D v. 4 is also popular.

These are some of the conclusions from the annual FlightSim Community Survey 2018 organized by
Navigraph together with 19 partners. More than 15,000 respondents contributed which makes this
survey the largest of its kind. With 77 questions it is also the most comprehensive, covering
demographics, as well as simulation preferences and habits. This year the survey also incorporated
specific questions on Virtual Reality and Free Route Airspace.
The results are shared openly with the community for everyone’s benefit. Each partner is also
receiving a customized report presenting their user group in respect to the total community to
promote development and recruitment of more pilots to the flight simulation hobby.
To track trends another survey will be published in November 2019. The emphasis will be on
diversifying the sample by including additional partner organizations. Companies, organizations, and
developers within the flight simulation community are already now invited to contact Navigraph to
discuss next year’s set of questions.

My BS Meter just went off-scale.
:redfire:
 
Going over the graph lifted from the 'Navigraph Flightsim Community Survey 2018'

Methinks the 'Survey' is somewhat flawed, but that's just my cynical opinion.

:devilish:

Its not flawed it was marketed to certain client base particularly The people who fly tubes despite its appearance

After doing the survey it was clear that it was aimed at tubers and international hub scenery

So the with that in mind you can understand why the results pointed in a general direction that really isnt inline with the genre with majority of people at SOH
 
You're right there Matt, but I'm wondering how many of our lot actually read the whole 'survey'?

The graph posted by 'YoYo' is very misleading at first glance, the reason I downloaded the PDF and read it thoroughly.
'Combat' flying got the short back and sides, DCS rated around 5% for 'Most of the time' but petered out with some 15-20% 'Frequently and Some of the Time' to somewhere around 30% 'Infrequently'.
Agree, we at SOH appear as a minority, which rings true for most 'Enthusiasts' in many fields.

I can't take the 'Moreover, he has a bachelor’s degree, is full time employed, makes 50,000 USD per year before tax, and spends about 250 USD on software and 200USD on hardware annually' seriously, what sort of dummy with a BD only earns $50K annually and spends a pitiful $450.00 on Flight Simming!

:biggrin-new::biggrin-new::biggrin-new:

Lies, lies and damn statistics.
 
I was always taught that statistics can be manipulated vatious ways to get the result you want. That’s why serious statisticians take a very long time formulating the questions to be asked.
 
My Master's Degree in mechanical engineering earns me $50k, so be careful what you say. And I'm spending much less than $450 on soft and hardware annually.
 
Surveys and statistics are just numbers, nothing more. One of my university statistics courses included an assignment to take one name from a list and design a survey to make that person seem to be very much admired. The catch? The list was all about the worst people in history. All surveys are commissioned and created with a specific outcome in mind.
 
Back
Top