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P3D_V5 Vietnam War Project '2021 (preview)

Looks great. But is the takeaway that this won’t work in P3DV4.5 at all? Or could it work with some limitations?
 
Looks great. But is the takeaway that this won’t work in P3DV4.5 at all? Or could it work with some limitations?

Yes. This (current) version doesnt work with 4.5 (due SDK v5 limitation), however I have good news for P3Dv4.5 users too. After few tests (and SDK of v4) it stared to work in v4.5 also, check this:







It requires full conversion, but it is possible and it will be added in the near future. P3Dv4.5 doesn't look so nice as v5 especially with EA = on but I know, many users are sticked to v4.5 still because of many things.
When the P3Dv5 version will ready and finished, it will be fairly easy to make a version for v4 (although it will take some time).

Note: you will must to have FTX Vector (for v4 or v5, but I guess everyone has it ;-) ), from the manual:
*Although the P3Dv5 offers a very good geographic layout (sometimes it looks better without FTX Vector even!), FTX Vector is required as P3Dv4.5 version is planned over time (after all tests). If P3Dv4.5 user will also have FTX Vector then the scenery should be compatible for v4 and v5 users at the same time

There are also some differences in airport textures in v4, but in v5 I use REX 4 Texture Direct EE (I recomend it) and v4 its fresh install for me for tests only.
 
Please let us know the following:

Did it happen more than once?

What airplane were you in when it happened?

Were you starting on a runway or in a parking space?

What are your performance sliders set at? (especially for AI)

What are your computer system specifications?

CTD at VVDN this morning. Will check aircraft and settings and such.
 
Please let us know the following:

Did it happen more than once?

What airplane were you in when it happened?

Were you starting on a runway or in a parking space?

What are your performance sliders set at? (especially for AI)

What are your computer system specifications?
Happened twice, Dino's A-4 I think, starting on runway. Got airborne, climbing out, maybe 1/2 mile from start, freeze up and CTD. Sliders up pretty far. Also just did the v5.2 install. Probably my end and not the scenery. Previously looked at VVDN with trouble.
 
Happened twice, Dino's A-4 I think, starting on runway. Got airborne, climbing out, maybe 1/2 mile from start, freeze up and CTD. Sliders up pretty far. Also just did the v5.2 install. Probably my end and not the scenery. Previously looked at VVDN with trouble.
Dino's A-4 cases CTD if you use advanced radar in v5. Known bug, I sent this info to Dino some time ago but probably due to the negligible interest in this model, it is unlikely to fix it now. Can you check another model? I personally checked a few airports in v5.2 and it was ok, so I think it's a addon but let check another model. Thx. :wavey:
 
Dino's A-4 cases CTD if you use advanced radar in v5. Known bug, I sent this info to Dino some time ago but probably due to the negligible interest in this model, it is unlikely to fix it now. Can you check another model? I personally checked a few airports in v5.2 and it was ok, so I think it's a addon but let check another model. Thx. :wavey:

Copy that. I wonder if Dino's bird will work if I remove the radar gauge?
Hmmm
 
Copy that. I wonder if Dino's bird will work if I remove the radar gauge?
Hmmm

I'll try how it works in 5.2, dont know yet. In 5.1 Dino's Skyhawk with normal radar (default) for me was ok but if you activated this advanced version = CTD after a while. You need to check which one you have active. Perhaps 5.2 has changed in general as well for this default radar but I'll check it too. :wavey:
 
CTD gone, removed Dino's A-4s for now.
VVCA I'm getting 2 of the ships on dry ground. I think I have something goofy because I don't remember anyone elses pics showing that.2021-6-13_8-32-4-205.jpg
Other than that I got to about 60% on my 2 minute inspections and haven't found anything else wrong.
 
CTD gone, removed Dino's A-4s for now.
VVCA I'm getting 2 of the ships on dry ground. I think I have something goofy because I don't remember anyone elses pics showing that.
Other than that I got to about 60% on my 2 minute inspections and haven't found anything else wrong.

Thx, for checking. It looks for me like no FTX Vector. 5.2:

 
VVYS, Yankee Station look strange to anyone else? I have a hunk of elevated water and 3 ships in a stack. Probably me again but that's my latest error.
Going back to V5.1 where everything worked better. I'll stay there for the remainder of testing.
 
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VVYS, Yankee Station look strange to anyone else? I have a hunk of elevated water and 3 ships in a stack. Probably me again but that's my latest error.
Going back to V5.1 where everything worked better. I'll stay there for the remainder of testing.

No it ok :), if you fly further than 40 nm and back or start further than 40 nm and mesh will be rebuild again (only then this bug appears). This is a compromise for the RFN gauge.
Check manual for this, you can find also alternatives files if you dont use this gauge :). However this gauge gives working catapult and LSO.
 
VVYS, Yankee Station look strange to anyone else? I have a hunk of elevated water and 3 ships in a stack. Probably me again but that's my latest error.
Going back to V5.1 where everything worked better. I'll stay there for the remainder of testing.

No it ok :), if you fly further than 40 nm and back or start further than 40 nm and mesh will be rebuild again (only then this bug appears). This is a compromise for the RFN gauge.
Check manual for this, you can find also alternatives files if you dont use this gauge :). However this gauge gives working catapult and LSO.
I removed the gauge but still have 3 cargo ships on the carrier deck
 
Latest 5.2 update ?

Will this work in the latest P3D v5.2 update ? Still have 4.5 and v5 on board in case it doesn't . I know that Part 1 has already been given out to some beta testers a few months back but any rough estimate when it will be officially out to all ?

Thanks again for all the time and work you put into this . Really looking forward to it !

Rich
 
Will this work in the latest P3D v5.2 update ? Still have 4.5 and v5 on board in case it doesn't . I know that Part 1 has already been given out to some beta testers a few months back but any rough estimate when it will be officially out to all ?

Thanks again for all the time and work you put into this . Really looking forward to it !

Rich

1 month ago and so far so good. Yes, it works in 5.2 without any issue :). I hope I will add for official sources in this month, sorry for delay because I fly a little more now in MSFS after the C140 released from AH and in DCS Mi-24P.
 
1 month ago and so far so good. Yes, it works in 5.2 without any issue :). I hope I will add for official sources in this month, sorry for delay because I fly a little more now in MSFS after the C140 released from AH and in DCS Mi-24P.

Thanks for the reply , I think I'll make the jump to 5.2 as I read it addressed many issues that people were having with 5 & 5.1 .
 
Any luck updating VnW War Project AI?

As I am waiting for the new improved P3D Vietnam air war project to come to fruition, I was wondering if anyone has updated the AI aircraft to P3D specs or updated the AI flightplans to work with P3D military aircraft? I know you can substitute aircraft in AI Flight Planner but I don't have enough facility with the program to understand how to do it. Thanks in advance!
 
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